Related papers: Conditional MoCoGAN for Zero-Shot Video Generation
Sketch-based 3D shape retrieval is a challenging task due to the large domain discrepancy between sketches and 3D shapes. Since existing methods are trained and evaluated on the same categories, they cannot effectively recognize the…
Mode collapse is a critical problem in training generative adversarial networks. To alleviate mode collapse, several recent studies introduce new objective functions, network architectures or alternative training schemes. However, their…
Score-based diffusion models have emerged as effective approaches for both conditional and unconditional generation. Still conditional generation is based on either a specific training of a conditional model or classifier guidance, which…
Conditional GANs are at the forefront of natural image synthesis. The main drawback of such models is the necessity for labeled data. In this work we exploit two popular unsupervised learning techniques, adversarial training and…
Given a large dataset for training, generative adversarial networks (GANs) can achieve remarkable performance for the image synthesis task. However, training GANs in extremely low data regimes remains a challenge, as overfitting often…
In this paper, we study the problem of multi-domain image generation, the goal of which is to generate pairs of corresponding images from different domains. With the recent development in generative models, image generation has achieved…
We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…
Latent video diffusion models generate videos by progressively transforming Gaussian noise into realistic samples conditioned on text or visual inputs. However, existing conditioning methods often require additional training and…
Isolating different types of motion in video data is a highly relevant problem in video analysis. Applications can be found, for example, in dynamic medical or biological imaging, where the analysis and further processing of the dynamics of…
Despite remarkable recent progress on both unconditional and conditional image synthesis, it remains a long-standing problem to learn generative models that are capable of synthesizing realistic and sharp images from reconfigurable spatial…
In the problem of generalized zero-shot learning, the datapoints from unknown classes are not available during training. The main challenge for generalized zero-shot learning is the unbalanced data distribution which makes it hard for the…
Generative Adversarial Networks (GANs) have recently demonstrated to successfully approximate complex data distributions. A relevant extension of this model is conditional GANs (cGANs), where the introduction of external information allows…
Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…
Generating video frames that accurately predict future world states is challenging. Existing approaches either fail to capture the full distribution of outcomes, or yield blurry generations, or both. In this paper we introduce an…
Perceptual studies demonstrate that conditional diffusion models excel at reconstructing video content aligned with human visual perception. Building on this insight, we propose a video compression framework that leverages conditional…
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…
Training GANs on videos is even more sophisticated than on images because videos have a distinguished dimension: time. While recent methods designed a dedicated architecture considering time, generated videos are still far from…
We present a domain adaptation based generative framework for zero-shot learning. Our framework addresses the problem of domain shift between the seen and unseen class distributions in zero-shot learning and minimizes the shift by…
Generative Adversarial Networks (GANs) have gathered a lot of attention from the computer vision community, yielding impressive results for image generation. Advances in the adversarial generation of natural language from noise however are…
In this paper we address the problem of generating person images conditioned on a given pose. Specifically, given an image of a person and a target pose, we synthesize a new image of that person in the novel pose. In order to deal with…