Related papers: SHAPE: Shifted Absolute Position Embedding for Tra…
Learning shared representations is a primary area of multimodal representation learning. The current approaches to achieve a shared embedding space rely heavily on paired samples from each modality, which are significantly harder to obtain…
Shape is an important physical property of natural and manmade 3D objects that characterizes their external appearances. Understanding differences between shapes and modeling the variability within and across shape classes, hereinafter…
Preventing the performance decay of Transformers on inputs longer than those used for training has been an important challenge in extending the context length of these models. Though the Transformer architecture has fundamentally no limits…
The poor performance of transformers on arithmetic tasks seems to stem in large part from their inability to keep track of the exact position of each digit inside of a large span of digits. We mend this problem by adding an embedding to…
We introduce a sample-efficient method for learning state-dependent stiffness control policies for dexterous manipulation. The ability to control stiffness facilitates safe and reliable manipulation by providing compliance and robustness to…
A promising approach to preserving model performance in linearized transformers is to employ position-based re-weighting functions. However, state-of-the-art re-weighting functions rely heavily on target sequence lengths, making it…
Shape abstraction is an important task for simplifying complex geometric structures while retaining essential features. Sweep surfaces, commonly found in human-made objects, aid in this process by effectively capturing and representing…
Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized characters to be rigged, or they use the stylized character in…
Shape analysis is ubiquitous in problems of pattern and object recognition and has developed considerably in the last decade. The use of shapes is natural in applications where one wants to compare curves independently of their…
Transformer recently emerged as the de facto model for computer vision tasks and has also been successfully applied to shadow removal. However, these existing methods heavily rely on intricate modifications to the attention mechanisms…
We investigate discrete spin transformations, a geometric framework to manipulate surface meshes by controlling mean curvature. Applications include surface fairing -- flowing a mesh onto say, a reference sphere -- and mesh extrusion --…
We introduce a rotation-invariant representation of planar shapes. In particular, this representation encodes shapes as vectors such that the Euclidean distance between them serves as a valid shape distance. For standardized, star-shaped…
Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…
Graphs and graph transformation systems are a frequently used modelling technique for a wide range of different domains, cover- ing areas as diverse as refactorings, network topologies or reconfigurable software. Being a formal method,…
Although deep reinforcement learning has advanced significantly over the past several years, sample efficiency remains a major challenge. Careful choice of input representations can help improve efficiency depending on the structure present…
We introduce a general method for learning representations that are equivariant to symmetries of data. Our central idea is to decompose the latent space into an invariant factor and the symmetry group itself. The components semantically…
In federated learning, Transformer, as a popular architecture, faces critical challenges in defending against gradient attacks and improving model performance in both Computer Vision (CV) and Natural Language Processing (NLP) tasks. It has…
Mean-shift-based approaches have recently emerged as a representative class of methods for robot swarm shape assembly. They rely on image-based target-shape representations to compute local density gradients and perform mean-shift…
Real-world graphs naturally exhibit hierarchical or cyclical structures that are unfit for the typical Euclidean space. While there exist graph neural networks that leverage hyperbolic or spherical spaces to learn representations that embed…
We propose a self-supervised model producing 3D anatomical positional embeddings (APE) of individual medical image voxels. APE encodes voxels' anatomical closeness, i.e., voxels of the same organ or nearby organs always have closer…