Related papers: Online Search for a Hyperplane in High-Dimensional…
In the $d$-dimensional hypercube bin packing problem, a given list of $d$-dimensional hypercubes must be packed into the smallest number of hypercube bins. Epstein and van Stee [SIAM J. Comput. 35 (2005)] showed that the asymptotic…
Metric search is concerned with the efficient evaluation of queries in metric spaces. In general,a large space of objects is arranged in such a way that, when a further object is presented as a query, those objects most similar to the query…
We revisit the problem of searching for a target at an unknown location on a line when given upper and lower bounds on the distance D that separates the initial position of the searcher from the target. Prior to this work, only asymptotic…
In the Maximum Independent Set of Hyperrectangles problem, we are given a set of $n$ (possibly overlapping) $d$-dimensional axis-aligned hyperrectangles, and the goal is to find a subset of non-overlapping hyperrectangles of maximum…
We study a variant of the searching problem where the environment consists of a known terrain and the goal is to obtain visibility of an unknown target point on the surface of the terrain. The searcher starts on the surface of the terrain…
Consider a set $P$ of $n$ points in $\mathbb{R}^d$. In the discrete median line segment problem, the objective is to find a line segment bounded by a pair of points in $P$ such that the sum of the Euclidean distances from $P$ to the line…
We consider the curves whose all normal planes are at the same distance from a fixed point and obtain some characterizations of them in the 3-dimensional Euclidean space.
We consider the problem of minimizing the worst-case search time for a hidden point target in the plane using multiple mobile agents of differing speeds, all starting from a common origin. The search time is normalized by the target's…
We discuss online strategies for visibility-based searching for an object hidden behind a corner, using Kurt3D, a real autonomous mobile robot. This task is closely related to a number of well-studied problems. Our robot uses a…
In this article we consider $S$ to be a set of points in $d$-space with the property that any $d$ points of $S$ span a hyperplane and not all the points of $S$ are contained in a hyperplane. The aim of this article is to introduce the…
We study the min-max optimization problem where each function contributing to the max operation is strongly-convex and smooth with bounded gradient in the search domain. By smoothing the max operator, we show the ability to achieve an…
We study the complexity of geometric problems on spaces of low fractal dimension. It was recently shown by [Sidiropoulos & Sridhar, SoCG 2017] that several problems admit improved solutions when the input is a pointset in Euclidean space…
We show that a generic real projective $n$-dimensional hypersurface of odd degree $d$, such that $4(n-2)=\binom{d+3}3$, contains "many" real 3-planes, namely, in the logarithmic scale their number has the same rate of growth, $d^3\log d$,…
A point set $M$ in $m$-dimensional Euclidean space is called an integral point set if all the distances between the elements of $M$ are integers, and $M$ is not situated on an $(m-1)$-dimensional hyperplane. We improve the linear lower…
The minimal spherical cap dispersion ${\rm disp}_{\mathcal{C}}(n,d)$ is the largest number $\varepsilon\in (0,1]$ such that, for every $n$ points on the $d$-dimensional Euclidean unit sphere $\mathbb{S}^d$, there exists a spherical cap with…
We study the following range searching problem in high-dimensional Euclidean spaces: given a finite set $P\subset \mathbb{R}^d$, where each $p\in P$ is assigned a weight $w_p$, and radius $r>0$, we need to preprocess $P$ into a data…
A classical open problem in combinatorial geometry is to obtain tight asymptotic bounds on the maximum number of k-level vertices in an arrangement of n hyperplanes in d dimensions (vertices with exactly k of the hyperplanes passing below…
Pathfinding in Euclidean space is a common problem faced in robotics and computer games. For long-distance navigation on the surface of the earth or in outer space however, approximating the geometry as Euclidean can be insufficient for…
Given a curve $P$ with points in $\mathbb{R}^d$ in a streaming fashion, and parameters $\varepsilon>0$ and $k$, we construct a distance oracle that uses $O(\frac{1}{\varepsilon})^{kd}\log\varepsilon^{-1}$ space, and given a query curve $Q$…
Given a subset K of the unit Euclidean sphere, we estimate the minimal number m = m(K) of hyperplanes that generate a uniform tessellation of K, in the sense that the fraction of the hyperplanes separating any pair x, y in K is nearly…