Related papers: Robust Numerical Integration on Curved Polyhedra B…
Finite element methods based on cut-cells are becoming increasingly popular because of their advantages over formulations based on body-fitted meshes for problems with moving interfaces. In such methods, the cells (or elements) which are…
We introduce a new method to evaluate algebraic integrals over the simplex numerically. This new approach employs techniques from tropical geometry and exceeds the capabilities of existing numerical methods by an order of magnitude. The…
We present selected examples demonstrating an alternative approach to contour deformation for numerically computing loop integrals in the Minkowski regime. This method focuses on identifying singular hypersurfaces (varieties of the…
The symmetries of surfaces which can be embedded into the symmetries of the 3-dimensional Euclidean space $\mathbb{R}^3$ are easier to feel by human's intuition. We give the maximum order of finite group actions on $(\mathbb{R}^3, \Sigma)$…
A regularization procedure developed in [1] for the integral curvature invariants on manifolds with conical singularities is generalized to the case of squashed cones. In general, the squashed conical singularities do not have rotational…
We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects in the input, which is allowed to self-intersect, to be…
The Hodge decomposition provides a very powerful mathematical method for the analysis of 2D and 3D vector fields. It states roughly that any vector field can be $L^2$-orthogonally decomposed into a curl-free, divergence-free, and a harmonic…
In this paper, we propose an efficient quadratic interpolation formula utilizing solution gradients computed and stored at nodes and demonstrate its application to a third-order cell-centered finite-volume discretization on tetrahedral…
Finite element methods usually construct basis functions and quadrature rules for multidimensional domains via tensor products of one-dimensional counterparts. While straightforward, this approach results in integration spaces larger than…
Representing graphs as sets of node embeddings in certain curved Riemannian manifolds has recently gained momentum in machine learning due to their desirable geometric inductive biases, e.g., hierarchical structures benefit from hyperbolic…
We provide a new approach for computing integrals over hypersurfaces in the level set framework. The method is based on the discretization (via simple Riemann sums) of the classical formulation used in the level set framework, with the…
Generic polyhedra are interesting mathematical objects to study in their own right. In this paper, we initialize a systematic study of two-dimensional generic polyhedra with an eye towards applications to low-dimensional topology,…
A convex partition of a point set P in the plane is a planar partition of the convex hull of P with empty convex polygons or internal faces whose extreme points belong to P. In a convex partition, the union of the internal faces give the…
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube…
Symmetric polynomial quadrature rules for triangles are commonly used to efficiently integrate two-dimensional domains in finite-element-type problems. While the development of such rules focuses on the maximum degree a given number of…
We prove that any compact surface with constant positive curvature and conical singularities can be decomposed into irreducible components of standard shape, glued along geodesic arcs connecting conical singularities. This is a spherical…
In this paper we study maps (curved flats) into symmetric spaces which are tangent at each point to a flat of the symmetric space. Important examples of such maps arise from isometric immersions of space forms into space forms via their…
A central problem of geometry is the tiling of space with simple structures. The classical solutions, such as triangles, squares, and hexagons in the plane and cubes and other polyhedra in three-dimensional space are built with sharp…
We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulations of fracture and fragmentation. Initially all interior…
Projective geometry provides the preferred framework for most implementations of Euclidean space in graphics applications. Translations and rotations are both linear transformations in projective geometry, which helps when it comes to…