Related papers: ERA: Entity Relationship Aware Video Summarization…
Quickly understanding lengthy lecture videos is essential for learners with limited time and interest in various topics to improve their learning efficiency. To this end, video summarization has been actively researched to enable users to…
Since the introduction of Generative Adversarial Networks (GANs) and Variational Autoencoders (VAE), the literature on generative modelling has witnessed an overwhelming resurgence. The impressive, yet elusive empirical performance of GANs…
Temporal segmentation of long videos is an important problem, that has largely been tackled through supervised learning, often requiring large amounts of annotated training data. In this paper, we tackle the problem of self-supervised…
Entity Recognition (ER) within a text is a fundamental exercise in Natural Language Processing, enabling further depending tasks such as Knowledge Extraction, Text Summarisation, or Keyphrase Extraction. An entity consists of single words…
Existing datasets for manually labelled query-based video summarization are costly and thus small, limiting the performance of supervised deep video summarization models. Self-supervision can address the data sparsity challenge by using a…
Long-form video understanding presents significant challenges for interactive retrieval systems, as conventional methods struggle to process extensive video content efficiently. Existing approaches often rely on single models, inefficient…
Generative-adversarial networks (GANs) have been used to produce data closely resembling example data in a compressed, latent space that is close to sufficient for reconstruction in the original vector space. The Wasserstein metric has been…
Generating realistic synthetic populations is essential for agent-based models (ABM) in transportation and urban planning. Current methods face two major limitations. First, many rely on a single dataset or follow a sequential data fusion…
Understanding the structure of complex activities in untrimmed videos is a challenging task in the area of action recognition. One problem here is that this task usually requires a large amount of hand-annotated minute- or even hour-long…
Generative adversarial networks (GANs) have demonstrated impressive image generation quality and semantic editing capability of real images, e.g., changing object classes, modifying attributes, or transferring styles. However, applying…
Entity alignment is to find identical entities in different knowledge graphs. Although embedding-based entity alignment has recently achieved remarkable progress, training data insufficiency remains a critical challenge. Conventional…
Video summarization technologies aim to create a concise and complete synopsis by selecting the most informative parts of the video content. Several approaches have been developed over the last couple of decades and the current state of the…
Video summarization creates an abridged version (i.e., a summary) that provides a quick overview of the video while retaining pertinent information. In this work, we focus on summarizing instructional videos and propose a method for…
Entity alignment(EA) is a crucial task for integrating cross-lingual and cross-domain knowledge graphs(KGs), which aims to discover entities referring to the same real-world object from different KGs. Most existing methods generate aligning…
Effective learning with audiovisual content depends on many factors. Besides the quality of the learning resource's content, it is essential to discover the most relevant and suitable video in order to support the learning process most…
Video summarisation can be posed as the task of extracting important parts of a video in order to create an informative summary of what occurred in the video. In this paper we introduce SummaryNet as a supervised learning framework for…
Video generation has seen remarkable progress thanks to advancements in generative deep learning. However, generating long sequences remains a significant challenge. Generated videos should not only display coherent and continuous movement…
Embedding-based methods have attracted increasing attention in recent entity alignment (EA) studies. Although great promise they can offer, there are still several limitations. The most notable is that they identify the aligned entities…
Entity alignment (EA) identifies entities that refer to the same real-world object but locate in different knowledge graphs (KGs), and has been harnessed for KG construction and integration. When generating EA results, current solutions…
Research on knowledge graph embedding (KGE) has emerged as an active field in which most existing KGE approaches mainly focus on static structural data and ignore the influence of temporal variation involved in time-aware triples. In order…