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Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

Fine-grained image recognition (FGIR) aims to distinguish visually similar sub-categories within a broader class, such as identifying bird species. While most existing FGIR methods rely on backbones pretrained on large-scale datasets like…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Edwin Arkel Rios , Fernando Mikael , Oswin Gosal , Femiloye Oyerinde , Hao-Chun Liang , Bo-Cheng Lai , Min-Chun Hu

Fine-grained visual classification is a challenging task that recognizes the sub-classes belonging to the same meta-class. Large inter-class similarity and intra-class variance is the main challenge of this task. Most exiting methods try to…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Dongliang Chang , Yixiao Zheng , Zhanyu Ma , Ruoyi Du , Kongming Liang

Recent advances in video diffusion models have enabled the generation of high-quality videos. However, these videos still suffer from unrealistic deformations, semantic violations, and physical inconsistencies that are largely rooted in the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Shurui Gui , Deep Anil Patel , Xiner Li , Martin Renqiang Min

In this paper, we demonstrate a fully automatic method for converting a still image into a realistic animated looping video. We target scenes with continuous fluid motion, such as flowing water and billowing smoke. Our method relies on the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Aleksander Holynski , Brian Curless , Steven M. Seitz , Richard Szeliski

Video diffusion models have recently made great progress in generation quality, but are still limited by the high memory and computational requirements. This is because current video diffusion models often attempt to process…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Sihyun Yu , Weili Nie , De-An Huang , Boyi Li , Jinwoo Shin , Anima Anandkumar

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yunzhong Hou , Liang Zheng , Philip Torr

Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Junfei Xiao , Longlong Jing , Lin Zhang , Ju He , Qi She , Zongwei Zhou , Alan Yuille , Yingwei Li

In the deep learning era, long video generation of high-quality still remains challenging due to the spatio-temporal complexity and continuity of videos. Existing prior works have attempted to model video distribution by representing videos…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Sihyun Yu , Jihoon Tack , Sangwoo Mo , Hyunsu Kim , Junho Kim , Jung-Woo Ha , Jinwoo Shin

Fine-grained classification is a relatively new field that has concentrated on using information from a single image, while ignoring the enormous potential of using video data to improve classification. In this work we present the novel…

Computer Vision and Pattern Recognition · Computer Science 2017-01-17 ZongYuan Ge , Chris McCool , Conrad Sanderson , Peng Wang , Lingqiao Liu , Ian Reid , Peter Corke

In this work, we propose an approach to the spatiotemporal localisation (detection) and classification of multiple concurrent actions within temporally untrimmed videos. Our framework is composed of three stages. In stage 1, appearance and…

Computer Vision and Pattern Recognition · Computer Science 2016-08-05 Suman Saha , Gurkirt Singh , Michael Sapienza , Philip H. S. Torr , Fabio Cuzzolin

Video generation models have achieved notable progress in static scenarios, yet their performance in motion video generation remains limited, with quality degrading under drastic dynamic changes. This is due to noise disrupting temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Meiqi Wu , Bingze Song , Ruimin Lin , Chen Zhu , Xiaokun Feng , Jiahong Wu , Xiangxiang Chu , Kaiqi Huang

We present LayerFlow, a unified solution for layer-aware video generation. Given per-layer prompts, LayerFlow generates videos for the transparent foreground, clean background, and blended scene. It also supports versatile variants like…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Sihui Ji , Hao Luo , Xi Chen , Yuanpeng Tu , Yiyang Wang , Hengshuang Zhao

Recent works have sought to enhance the controllability and precision of text-driven motion generation. Some approaches leverage large language models (LLMs) to produce more detailed texts, while others incorporate global 3D coordinate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Keming Shen , Bizhu Wu , Junliang Chen , Xiaoqin Wang , Linlin Shen

The task of dynamic scene graph generation (SGG) from videos is complicated and challenging due to the inherent dynamics of a scene, temporal fluctuation of model predictions, and the long-tailed distribution of the visual relationships in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Sayak Nag , Kyle Min , Subarna Tripathi , Amit K. Roy Chowdhury

Motion planning framed as optimisation in structured latent spaces has recently emerged as competitive with traditional methods in terms of planning success while significantly outperforming them in terms of computational speed. However,…

Robotics · Computer Science 2023-03-07 Jun Yamada , Chia-Man Hung , Jack Collins , Ioannis Havoutis , Ingmar Posner

High-fidelity 3D video reconstruction is essential for enabling real-time rendering of dynamic scenes with realistic motion in virtual and augmented reality (VR/AR). The deformation field paradigm of 3D Gaussian splatting has achieved…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhenyang Li , Xiaoyang Bai , Tongchen Zhang , Pengfei Shen , Weiwei Xu , Yifan Peng

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Current end-to-end grasp planning methods propose grasps in the order of seconds that attain high grasp success rates on a diverse set of objects, but often by constraining the workspace to top-grasps. In this work, we present a method that…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Jens Lundell , Francesco Verdoja , Ville Kyrki
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