Related papers: Revisiting 3D ResNets for Video Recognition
Different from RGB videos, depth data in RGB-D videos provide key complementary information for tristimulus visual data which potentially could achieve accuracy improvement for action recognition. However, most of the existing action…
ResNets (or Residual Networks) are one of the most commonly used models for image classification tasks. In this project, we design and train a modified ResNet model for CIFAR-10 image classification. In particular, we aimed at maximizing…
The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to…
Many researchers believe that ConvNets perform well on small or moderately sized datasets, but are not competitive with Vision Transformers when given access to datasets on the web-scale. We challenge this belief by evaluating a performant…
A recent trend in deep learning algorithms has been towards training large scale models, having high parameter count and trained on big dataset. However, robustness of such large scale models towards real-world settings is still a…
Learning to learn has emerged as an important direction for achieving artificial intelligence. Two of the primary barriers to its adoption are an inability to scale to larger problems and a limited ability to generalize to new tasks. We…
We study self-supervised video representation learning, which is a challenging task due to 1) lack of labels for explicit supervision; 2) unstructured and noisy visual information. Existing methods mainly use contrastive loss with video…
Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…
Despite the steady progress in video analysis led by the adoption of convolutional neural networks (CNNs), the relative improvement has been less drastic as that in 2D static image classification. Three main challenges exist including…
We present four different robust transfer learning and data augmentation strategies for robust mobile scene recognition. By training three mobile-ready (EfficientNetB0, MobileNetV2, MobileNetV3) and two large-scale baseline (VGG16,…
For all the ways convolutional neural nets have revolutionized computer vision in recent years, one important aspect has received surprisingly little attention: the effect of image size on the accuracy of tasks being trained for. Typically,…
In this work, we investigate the understudied effect of the training data used for image super-resolution (SR). Most commonly, novel SR methods are developed and benchmarked on common training datasets such as DIV2K and DF2K. However, we…
We present a new dataset condensation framework termed Squeeze, Recover and Relabel (SRe$^2$L) that decouples the bilevel optimization of model and synthetic data during training, to handle varying scales of datasets, model architectures…
The Wide Residual Networks (Wide-ResNets), a shallow but wide model variant of the Residual Networks (ResNets) by stacking a small number of residual blocks with large channel sizes, have demonstrated outstanding performance on multiple…
Residual Neural Networks (ResNets) achieve state-of-the-art performance in many computer vision problems. Compared to plain networks without residual connections (PlnNets), ResNets train faster, generalize better, and suffer less from the…
Convolutional Neural Networks (ConvNets) are commonly developed at a fixed resource budget, and then scaled up for better accuracy if more resources are available. In this paper, we systematically study model scaling and identify that…
It is not trivial to optimally learn a 3D Convolutional Neural Networks (3D ConvNets) due to high complexity and various options of the training scheme. The most common hand-tuning process starts from learning 3D ConvNets using short video…
It is well known that featuremap attention and multi-path representation are important for visual recognition. In this paper, we present a modularized architecture, which applies the channel-wise attention on different network branches to…
In this work, we present a simple yet effective unified model for perceptual quality assessment of image and video. In contrast to existing models which usually consist of complex network architecture, or rely on the concatenation of…
The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view captures. Although these resources simplify the training…