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Sensing gloves have become important tools for teleoperation and robotic policy learning as they are able to provide rich signals like speed, acceleration and tactile feedback. A common approach to track gloved hands is to directly use the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Wenhui Cui , Ziyi Kou , Chuan Qin , Ergys Ristani , Li Guan

This paper presents a new method for detecting and classifying a predefined set of hand gestures using a single transmitter and a single receiver utilizing a linearly frequency modulated ultrasonic signal. Gestures are identified based on…

Signal Processing · Electrical Eng. & Systems 2017-10-25 Mohammed H. AlSharif , Mohamed Saad , Tareq Y. Al-Naffouri

Unlike traditional robotic hands, underactuated compliant hands are challenging to model due to inherent uncertainties. Consequently, pose estimation of a grasped object is usually performed based on visual perception. However, visual…

Robotics · Computer Science 2024-01-18 Osher Azulay , Inbar Ben-David , Avishai Sintov

Hand motion capture has been an active research topic in recent years, following the success of full-body pose tracking. Despite similarities, hand tracking proves to be more challenging, characterized by a higher dimensionality, severe…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Dimitrios Tzionas , Abhilash Srikantha , Pablo Aponte , Juergen Gall

We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important…

Computer Vision and Pattern Recognition · Computer Science 2009-06-30 Ahmed Ben Jmaa , Walid Mahdi , Yousra Ben Jemaa , Abdelmajid Ben Hamadou

Tactile gesture recognition systems play a crucial role in Human-Robot Interaction (HRI) by enabling intuitive communication between humans and robots. The literature mainly addresses this problem by applying machine learning techniques to…

Robotics · Computer Science 2025-08-07 Shaohong Zhong , Alessandro Albini , Giammarco Caroleo , Giorgio Cannata , Perla Maiolino

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zhihao Sun , Tong Wu , Ruirui Tu , Daoguo Dong , Zuxuan Wu

An adaptive guidance system that supports equipment operators requires a comprehensive model, which involves a variety of user behaviors that considers different skill and knowledge levels, as well as rapid-changing task situations. In the…

Human-Computer Interaction · Computer Science 2020-09-17 Chen Long-fei , Yuichi Nakamura , Kazuaki Kondo

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

Gestures are a key component of non-verbal communication in traffic, often helping pedestrian-to-driver interactions when formal traffic rules may be insufficient. This problem becomes more apparent when autonomous vehicles (AVs) struggle…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Alif Rizqullah Mahdi , Mahdi Rezaei , Natasha Merat

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which…

Human-Computer Interaction · Computer Science 2025-11-07 Michikuni Eguchi , Tomohiro Hayase , Yuichi Hiroi , Takefumi Hiraki

Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Anton Pelykh , Ozge Mercanoglu Sincan , Richard Bowden

In this paper we analyze and compare different movement sensors: micro-chip gesture-ID, leap motion, noitom mocap, and specially developed sensor for tapping and foot motion analysis. The main goal is to evaluate the accu-racy of…

Signal Processing · Electrical Eng. & Systems 2024-08-15 Marcos Faundez-Zanuy , Anna Faura-Pujol , Hector Montalvo-Ruiz , Alexia Losada-Fors , Pablo Genovese , Pilar Sanz-Cartagena

Electromyography (EMG) data has been extensively adopted as an intuitive interface for instructing human-robot collaboration. A major challenge of the real-time detection of human grasp intent is the identification of dynamic EMG from hand…

Robotics · Computer Science 2024-02-29 Mo Han , Mehrshad Zandigohar , Sezen Yagmur Gunay , Gunar Schirner , Deniz Erdogmus

We hand the community HAND, a simple and time-efficient method for teaching robots new manipulation tasks through human hand demonstrations. Instead of relying on task-specific robot demonstrations collected via teleoperation, HAND uses…

Hand-held haptic devices can allow for greater freedom of motion and larger workspaces than traditional grounded haptic devices. They can also provide more compelling haptic sensations to the users' fingertips than many wearable haptic…

Robotics · Computer Science 2019-03-11 Julie M. Walker , Nabil Zemiti , Philippe Poignet , Allison M. Okamura

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Wearable sensor systems with transmitting capabilities are currently employed for the biometric screening of exercise activities and other performance data. Such technology is generally wireless and enables the noninvasive monitoring of…

Robotics · Computer Science 2020-11-13 Birgitta Dresp-Langley , Florent Nageotte , Philippe Zanne , Michel de Mathelin

Egocentric videos, which mainly record the activities carried out by the users of the wearable cameras, have drawn much research attentions in recent years. Due to its lengthy content, a large number of ego-related applications have been…

Computer Vision and Pattern Recognition · Computer Science 2017-11-13 Shao Huang , Weiqiang Wang , Shengfeng He , Rynson W. H. Lau

Teeth gestures become an alternative input modality for different situations and accessibility purposes. In this paper, we present TeethTap, a novel eyes-free and hands-free input technique, which can recognize up to 13 discrete teeth…

Human-Computer Interaction · Computer Science 2021-02-26 Wei Sun , Franklin Mingzhe Li , Benjamin Steeper , Songlin Xu , Feng Tian , Cheng Zhang
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