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Related papers: Binaural Audio Generation via Multi-task Learning

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Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Rishabh Garg , Ruohan Gao , Kristen Grauman

Binaural audio gives the listener an immersive experience and can enhance augmented and virtual reality. However, recording binaural audio requires specialized setup with a dummy human head having microphones in left and right ears. Such a…

Computer Vision and Pattern Recognition · Computer Science 2021-11-17 Kranti Kumar Parida , Siddharth Srivastava , Gaurav Sharma

Binaural audio plays a significant role in constructing immersive augmented and virtual realities. As it is expensive to record binaural audio from the real world, synthesizing them from mono audio has attracted increasing attention. This…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-30 Yichong Leng , Zehua Chen , Junliang Guo , Haohe Liu , Jiawei Chen , Xu Tan , Danilo Mandic , Lei He , Xiang-Yang Li , Tao Qin , Sheng Zhao , Tie-Yan Liu

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…

Sound · Computer Science 2022-03-01 Dengxin Dai , Arun Balajee Vasudevan , Jiri Matas , Luc Van Gool

Human perceives rich auditory experience with distinct sound heard by ears. Videos recorded with binaural audio particular simulate how human receives ambient sound. However, a large number of videos are with monaural audio only, which…

Sound · Computer Science 2021-05-04 Yan-Bo Lin , Yu-Chiang Frank Wang

For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural…

Sound · Computer Science 2023-05-22 Francesc Lluís , Vasileios Chatziioannou , Alex Hofmann

Stereophonic audio, especially binaural audio, plays an essential role in immersive viewing environments. Recent research has explored generating visually guided stereophonic audios supervised by multi-channel audio collections. However,…

Sound · Computer Science 2021-04-14 Xudong Xu , Hang Zhou , Ziwei Liu , Bo Dai , Xiaogang Wang , Dahua Lin

Most existing text-to-audio (TTA) generation methods produce mono outputs, neglecting essential spatial information for immersive auditory experiences. To address this issue, we propose a cascaded method for text-to-multisource binaural…

Sound · Computer Science 2025-11-06 Yuxuan He , Xiaoran Yang , Ningning Pan , Gongping Huang

Binaural audio gives the listener the feeling of being in the recording place and enhances the immersive experience if coupled with AR/VR. But the problem with binaural audio recording is that it requires a specialized setup which is not…

Sound · Computer Science 2021-08-12 Kranti Kumar Parida , Siddharth Srivastava , Neeraj Matiyali , Gaurav Sharma

Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with…

Binaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. However, current models risk overfitting to room environments and lose…

Binaural stereo audio is recorded by imitating the way the human ear receives sound, which provides people with an immersive listening experience. Existing approaches leverage autoencoders and directly exploit visual spatial information to…

Sound · Computer Science 2023-11-15 Zhaojian Li , Bin Zhao , Yuan Yuan

Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Mengchen Zhang , Qi Chen , Tong Wu , Zihan Liu , Dahua Lin

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Vinod K Kurmi , Vipul Bajaj , Badri N Patro , K S Venkatesh , Vinay P Namboodiri , Preethi Jyothi

Binaural audio delivers spatial cues essential for immersion, yet most consumer videos are monaural due to capture constraints. We introduce SIREN, a visually guided mono to binaural framework that explicitly predicts left and right…

Sound · Computer Science 2026-04-01 Mingyeong Song , Seoyeon Ko , Junhyug Noh

Binaural audio provides a listener with 3D sound sensation, allowing a rich perceptual experience of the scene. However, binaural recordings are scarcely available and require nontrivial expertise and equipment to obtain. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ruohan Gao , Kristen Grauman

An anomalous sound detection system to detect unknown anomalous sounds usually needs to be built using only normal sound data. Moreover, it is desirable to improve the system by effectively using a small amount of anomalous sound data,…

Sound · Computer Science 2021-06-14 Ibuki Kuroyanagi , Tomoki Hayashi , Kazuya Takeda , Tomoki Toda

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

We introduce the visual acoustic matching task, in which an audio clip is transformed to sound like it was recorded in a target environment. Given an image of the target environment and a waveform for the source audio, the goal is to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Changan Chen , Ruohan Gao , Paul Calamia , Kristen Grauman
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