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The common research goal of self-supervised learning is to extract a general representation which an arbitrary downstream task would benefit from. In this work, we investigate music audio representation learned from different contrastive…
This study presents a new image super-resolution (SR) technique based on diffusion inversion, aiming at harnessing the rich image priors encapsulated in large pre-trained diffusion models to improve SR performance. We design a Partial noise…
We explore self-supervised models that can be potentially deployed on mobile devices to learn general purpose audio representations. Specifically, we propose methods that exploit the temporal context in the spectrogram domain. One method…
Data availability is essential in the development of acoustic signal processing algorithms, especially when it comes to data-driven approaches that demand large and diverse training datasets. For this reason, an increasing number of…
Despite rapid advances in speech recognition, current models remain brittle to superficial perturbations to their inputs. Small amounts of noise can destroy the performance of an otherwise state-of-the-art model. To harden models against…
Recently deep learning and machine learning approaches have been widely employed for various applications in acoustics. Nonetheless, in the area of sound field processing and reconstruction classic methods based on the solutions of wave…
This paper proposes a method for estimating the norms of a system in a pure data-driven fashion based on their identified Impulse Response (IR) coefficients. The calculation of norms is briefly reviewed and the main expressions for the…
This paper presents a deep learning system applied for detecting anomalies from respiratory sound recordings. Initially, our system begins with audio feature extraction using Gammatone and Continuous Wavelet transformation. This step aims…
Accurate estimation of the speed-of-sound (SoS) is important for ultrasound (US) image reconstruction techniques and tissue characterization. Various approaches have been proposed to calculate SoS, ranging from tomography-inspired…
We present a self-supervised learning method to learn audio and video representations. Prior work uses the natural correspondence between audio and video to define a standard cross-modal instance discrimination task, where a model is…
Reverberation is present in our workplaces, our homes, concert halls and theatres. This paper investigates how deep learning can use the effect of reverberation on speech to classify a recording in terms of the room in which it was…
Accurate noise modelling is important for training of deep learning reconstruction algorithms. While noise models are well known for traditional imaging techniques, the noise distribution of a novel sensor may be difficult to determine a…
A method for estimation of direct-to-reverberant ratio (DRR) using a microphone array is proposed. The proposed method estimates the power spectral density (PSD) of the direct sound and the reverberation using the algorithm \textit{PSD…
Ultrasound computed tomography techniques have the potential to provide clinicians with 3D, quantitative and high-resolution information of both soft and hard tissues such as the breast or the adult human brain. Their practical application…
Supervised Deep-Learning (DL)-based reconstruction algorithms have shown state-of-the-art results for highly-undersampled dynamic Magnetic Resonance Imaging (MRI) reconstruction. However, the requirement of excessive high-quality…
We study the problem of learning robust acoustic models in adverse environments, characterized by a significant mismatch between training and test conditions. This problem is of paramount importance for the deployment of speech recognition…
Room Impulse Response (RIR) prediction at arbitrary receiver positions is essential for practical applications such as spatial audio rendering. We propose Neural Acoustic Multipole Splatting (NAMS), which synthesizes RIRs at unseen receiver…
We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…
The ability for a machine learning model to cope with differences in training and deployment conditions--e.g. in the presence of distribution shift or the generalization to new classes altogether--is crucial for real-world use cases.…
Room acoustic synthesis can be used in Virtual Reality (VR), Augmented Reality (AR) and gaming applications to enhance listeners' sense of immersion, realism and externalisation. A common approach is to use Geometrical Acoustics (GA) models…