English
Related papers

Related papers: 3DStyleNet: Creating 3D Shapes with Geometric and …

200 papers

3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Jiafu Chen , Wei Xing , Jiakai Sun , Tianyi Chu , Yiling Huang , Boyan Ji , Lei Zhao , Huaizhong Lin , Haibo Chen , Zhizhong Wang

The ability to produce convincing textural details is essential for the fidelity of synthesized person images. However, existing methods typically follow a ``warping-based'' strategy that propagates appearance features through the same…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Lingbo Yang , Pan Wang , Xinfeng Zhang , Shanshe Wang , Zhanning Gao , Peiran Ren , Xuansong Xie , Siwei Ma , Wen Gao

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

Realistic digital garment modeling remains a labor-intensive task due to the intricate process of translating 2D sewing patterns into high-fidelity, simulation-ready 3D garments. We introduce GarmageNet, a unified generative framework that…

Graphics · Computer Science 2025-10-15 Siran Li , Ruiyang Liu , Chen Liu , Zhendong Wang , Gaofeng He , Yong-Lu Li , Xiaogang Jin , Huamin Wang

The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jian Wang , Yunshan Zhong , Yachun Li , Chi Zhang , Yichen Wei

3D pose transfer is one of the most challenging 3D generation tasks. It aims to transfer the pose of a source mesh to a target mesh and keep the identity (e.g., body shape) of the target mesh. Some previous works require key point…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Chaoyue Song , Jiacheng Wei , Ruibo Li , Fayao Liu , Guosheng Lin

3D scenes photorealistic stylization aims to generate photorealistic images from arbitrary novel views according to a given style image while ensuring consistency when rendering from different viewpoints. Some existing stylization methods…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Yaosen Chen , Qi Yuan , Zhiqiang Li , Yuegen Liu , Wei Wang , Chaoping Xie , Xuming Wen , Qien Yu

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Xiangyu Xu , Chen Change Loy

We consider the problem of scaling deep generative shape models to high-resolution. Drawing motivation from the canonical view representation of objects, we introduce a novel method for the fast up-sampling of 3D objects in voxel space…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Edward Smith , Scott Fujimoto , David Meger

We introduce, TextureNet, a neural network architecture designed to extract features from high-resolution signals associated with 3D surface meshes (e.g., color texture maps). The key idea is to utilize a 4-rotational symmetric (4-RoSy)…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Jingwei Huang , Haotian Zhang , Li Yi , Thomas Funkhouser , Matthias Nießner , Leonidas Guibas

In this paper, we present a method of clothes retargeting; generating the potential poses and deformations of a given 3D clothing template model to fit onto a person in a single RGB image. The problem is fundamentally ill-posed as attaining…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Jae Shin Yoon , Kihwan Kim , Jan Kautz , Hyun Soo Park

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

If robots could reliably manipulate the shape of 3D deformable objects, they could find applications in fields ranging from home care to warehouse fulfillment to surgical assistance. Analytic models of elastic, 3D deformable objects require…

Robotics · Computer Science 2022-04-20 Bao Thach , Brian Y. Cho , Alan Kuntz , Tucker Hermans

Recent research has investigated the shape and texture biases of deep neural networks (DNNs) in image classification which influence their generalization capabilities and robustness. It has been shown that, in comparison to regular DNN…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Ben Hamscher , Edgar Heinert , Annika Mütze , Kira Maag , Matthias Rottmann

Our goal in this paper is to investigate properties of 3D shape that can be determined from a single image. We define 3D shape attributes -- generic properties of the shape that capture curvature, contact and occupied space. Our first…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 David F. Fouhey , Abhinav Gupta , Andrew Zisserman

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç

We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Chenjian Gao , Boyan Jiang , Xinghui Li , Yingpeng Zhang , Qian Yu