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Cyber-Physical Systems (CPS) often leverage Reinforcement Learning (RL) techniques to adapt dynamically to changing environments and optimize performance. However, it is challenging to construct safety cases for RL components. We therefore…

Software Engineering · Computer Science 2025-03-13 Katherine Dearstyne , Pedro , Alarcon Granadeno , Theodore Chambers , Jane Cleland-Huang

Recently, great progress has been made in virtual reality(VR) research and application. However, virtual reality faces a big problem since its appearance, i.e. discomfort (nausea, stomach awareness, etc). Discomfort can be relieved by…

Human-Computer Interaction · Computer Science 2019-04-01 Wei Qionghua , Wang Hui , Wei Qiang

HRI research increasingly demands robots that go beyond task execution to respond meaningfully to user emotions. This is especially needed when supporting students with learning difficulties in game-based learning scenarios. Here, the…

Robotics · Computer Science 2026-03-04 Soon Jynn Chu , Raju Gottumukkala , Alan Barhorst

Sequential recommender systems have demonstrated strong capabilities in modeling users' dynamic preferences and capturing item transition patterns. However, real-world user behaviors are often noisy due to factors such as human errors,…

Information Retrieval · Computer Science 2026-04-13 Kaike Zhang , Qi Cao , Fei Sun , Xinran Liu , Huawei Shen , Xueqi Cheng

The offline reinforcement learning (RL) paradigm provides a general recipe to convert static behavior datasets into policies that can perform better than the policy that collected the data. While policy constraints, conservatism, and other…

Artificial Intelligence · Computer Science 2023-10-19 Jianlan Luo , Perry Dong , Jeffrey Wu , Aviral Kumar , Xinyang Geng , Sergey Levine

Cybersickness is a common ailment associated with virtual reality (VR) user experiences. Several automated methods exist based on machine learning (ML) and deep learning (DL) to detect cybersickness. However, most of these cybersickness…

Human-Computer Interaction · Computer Science 2023-02-08 Ripan Kumar Kundu , Rifatul Islam , John Quarles , Khaza Anuarul Hoque

Planning through crowded environments under uncertain obstacle motions remains difficult, as stochastic interactions often induce overly conservative behavior or reduced efficiency. To address this challenge, we propose an end-to-end risk…

Robotics · Computer Science 2026-05-21 Xinyi Wang , Taekyung Kim , Bardh Hoxha , Georgios Fainekos , Dimitra Panagou

During virtual navigation, users exhibit varied interaction and navigation behaviors influenced by several factors. Existing theories and models have been developed to explain and predict these diverse patterns. While users often experience…

Human-Computer Interaction · Computer Science 2025-08-22 Tangyao Li , Yuyang Wang

Insider threat detection aims to identify malicious user behavior by analyzing logs that record user interactions. Due to the lack of fine-grained behavior-level annotations, detecting specific behavior-level anomalies within user behavior…

Cryptography and Security · Computer Science 2025-08-18 Yang Wang , Yaxin Zhao , Xinyu Jiao , Sihan Xu , Xiangrui Cai , Ying Zhang , Xiaojie Yuan

In edge computing, users' service profiles are migrated due to user mobility. Reinforcement learning (RL) frameworks have been proposed to do so, often trained on simulated data. However, existing RL frameworks overlook occasional server…

Networking and Internet Architecture · Computer Science 2025-10-21 Marie Siew , Shikhar Sharma , Zekai Li , Kun Guo , Chao Xu , Tania Lorido-Botran , Tony Q. S. Quek , Carlee Joe-Wong

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

Users of Virtual Reality (VR) systems often experience vection, the perception of self-motion in the absence of any physical movement. While vection helps to improve presence in VR, it often leads to a form of motion sickness called…

Human-Computer Interaction · Computer Science 2017-10-10 Pulkit Budhiraja , Mark Roman Miller , Abhishek K Modi , David Forsyth

Control Barrier Functions (CBFs) have become powerful tools for ensuring safety in nonlinear systems. However, finding valid CBFs that guarantee persistent safety and feasibility remains an open challenge, especially in systems with input…

Robotics · Computer Science 2025-03-05 Taekyung Kim , Robin Inho Kee , Dimitra Panagou

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…

Performance · Computer Science 2024-07-16 Rahul Dev Tripathi , Minzhao Lyu , Vijay Sivaraman

Research suggests that the duration of a VR session modulates the presence and intensity of VRISE, but there are no suggestions regarding the appropriate maximum duration of VR sessions. The implementation of high-end VR HMDs in conjunction…

Human-Computer Interaction · Computer Science 2021-01-21 Panagiotis Kourtesis , Simona Collina , Leonidas A. A. Doumas , Sarah E. MacPherson

The increasing reliance on AI-driven 5G/6G network infrastructures for mission-critical services highlights the need for reliability and resilience against sophisticated cyber-physical threats. These networks are highly exposed to novel…

Digitization and remote connectivity have enlarged the attack surface and made cyber systems more vulnerable. As attackers become increasingly sophisticated and resourceful, mere reliance on traditional cyber protection, such as intrusion…

Cryptography and Security · Computer Science 2021-12-08 Yunhan Huang , Linan Huang , Quanyan Zhu

We study the problem of safe offline reinforcement learning (RL), the goal is to learn a policy that maximizes long-term reward while satisfying safety constraints given only offline data, without further interaction with the environment.…

Machine Learning · Computer Science 2022-04-11 Haoran Xu , Xianyuan Zhan , Xiangyu Zhu

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…