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Temporal modeling still remains challenging for action recognition in videos. To mitigate this issue, this paper presents a new video architecture, termed as Temporal Difference Network (TDN), with a focus on capturing multi-scale temporal…
Social robot navigation can be helpful in various contexts of daily life but requires safe human-robot interactions and efficient trajectory planning. While modeling pairwise relations has been widely studied in multi-agent interacting…
Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…
Despite great success has been achieved in activity analysis, it still has many challenges. Most existing work in activity recognition pay more attention to design efficient architecture or video sampling strategy. However, due to the…
Skeleton-based Temporal Action Segmentation (STAS) aims to segment and recognize various actions from long, untrimmed sequences of human skeletal movements. Current STAS methods typically employ spatio-temporal modeling to establish…
We present a novel hierarchical model for human activity recognition. In contrast to approaches that successively recognize actions and activities, our approach jointly models actions and activities in a unified framework, and their labels…
Predicting the future paths of an agent's neighbors accurately and in a timely manner is central to the autonomous applications for collision avoidance. Conventional approaches, e.g., LSTM-based models, take considerable computational costs…
Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…
Temporal link prediction in dynamic graphs is a fundamental problem in many real-world systems. Existing temporal graph neural networks mainly focus on learning representations of historical interactions. Despite their strong performance,…
In this paper, we propose a deep convolutional recurrent neural network that predicts action sequences for task and motion planning (TAMP) from an initial scene image. Typical TAMP problems are formalized by combining reasoning on a…
Recent advances in multimodal foundation models have achieved state-of-the-art performance across a range of tasks. These breakthroughs are largely driven by new pre-training paradigms that leverage large-scale, unlabeled multimodal data,…
Static appearance of video may impede the ability of a deep neural network to learn motion-relevant features in video action recognition. In this paper, we introduce a new concept, Dynamic Appearance (DA), summarizing the appearance…
Temporal-network models have provided key insights into how time-varying connectivity shapes dynamical processes such as spreading. Among them, the activity-driven model is a widely used, analytically tractable benchmark. Yet many temporal…
Deep Recurrent Neural Network architectures, though remarkably capable at modeling sequences, lack an intuitive high-level spatio-temporal structure. That is while many problems in computer vision inherently have an underlying high-level…
Understanding the interaction patterns among simultaneous recordings of spike trains from multiple neuronal units is a key topic in neuroscience. However, an optimal approach of assessing these interactions has not been established, as…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…
Modeling user preference from his historical sequences is one of the core problems of sequential recommendation. Existing methods in this field are widely distributed from conventional methods to deep learning methods. However, most of them…
Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…
Click-Through Rate (CTR) prediction plays an important role in many industrial applications, such as online advertising and recommender systems. How to capture users' dynamic and evolving interests from their behavior sequences remains a…