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Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adam Lee

Deep reinforcement learning can generate complex control policies, but requires large amounts of training data to work effectively. Recent work has attempted to address this issue by leveraging differentiable simulators. However, inherent…

Machine Learning · Computer Science 2022-04-15 Jie Xu , Viktor Makoviychuk , Yashraj Narang , Fabio Ramos , Wojciech Matusik , Animesh Garg , Miles Macklin

Physical implementations of neural computation now extend far beyond silicon hardware, encompassing substrates such as memristive devices, photonic circuits, mechanical metamaterials, microfluidic networks, chemical reaction systems, and…

Neural and Evolutionary Computing · Computer Science 2026-05-29 Stefan Fischer , Nihat Ay , Olaf Landsiedel , Esfandiar Mohammadi , Sebastian Otte , Bernd-Christian Renner , Nele Rußwinkel

Designing agile locomotion for quadruped robots often requires extensive expertise and tedious manual tuning. In this paper, we present a system to automate this process by leveraging deep reinforcement learning techniques. Our system can…

Recent increases in supercomputing power, driven by the multi-core revolution and accelerators such as the IBM Cell processor, graphics processing units (GPUs) and Intel's Many Integrated Core (MIC) technology have enabled kinetic…

In atomistic spin dynamics simulations, the time cost of constructing the space- and time-displaced pair correlation function in real space increases quadratically as the number of spins $N$, leading to significant computational effort. The…

Computational Physics · Physics 2023-08-16 Hongwei Chen , Shiyang Chen , Joshua J. Turner , Adrian Feiguin

The integral equation coarse-graining (IECG) approach is a promising high-level coarse-graining (CG) method for polymer melts, with variable resolution from soft spheres to multi CG sites, which preserves the structural and thermodynamical…

Soft Condensed Matter · Physics 2018-07-24 Mohammadhasan Dinpajooh , Marina G. Guenza

High-dimensional optimization is a critical challenge for operating large-scale scientific facilities. We apply a physics-informed Gaussian process (GP) optimizer to tune a complex system by conducting efficient global search. Typical GP…

Computational Physics · Physics 2021-07-14 Adi Hanuka , X. Huang , J. Shtalenkova , D. Kennedy , A. Edelen , V. R. Lalchand , D. Ratner , J. Duris

The Particle-In-Cell (PIC) method is a computational technique widely used in plasma physics to model plasmas at the kinetic level. In this work, we present our effort to prepare the semi-implicit energy-conserving PIC code ECsim for…

The training of Deep Neural Networks usually needs tremendous computing resources. Therefore many deep models are trained in large cluster instead of single machine or GPU. Though major researchs at present try to run whole model on all…

Machine Learning · Computer Science 2018-06-12 Hao Dong , Shuai Li , Dongchang Xu , Yi Ren , Di Zhang

The ever-growing demand for further advances in artificial intelligence motivated research on unconventional computation based on analog physical devices. While such computation devices mimic brain-inspired analog information processing,…

Neural and Evolutionary Computing · Computer Science 2022-05-02 Mitsumasa Nakajima , Katsuma Inoue , Kenji Tanaka , Yasuo Kuniyoshi , Toshikazu Hashimoto , Kohei Nakajima

Commercial graphics processors (GPUs) have high compute capacity at very low cost, which makes them attractive for general purpose scientific computing. In this paper we show how graphics processors can be used for N-body simulations to…

Computational Engineering, Finance, and Science · Computer Science 2007-06-22 Erich Elsen , V. Vishal , Mike Houston , Vijay Pande , Pat Hanrahan , Eric Darve

We introduce Slam, a recipe for training high-quality Speech Language Models (SLMs) on a single academic GPU in 24 hours. We do so through empirical analysis of model initialisation and architecture, synthetic training data, preference…

Machine Learning · Computer Science 2025-05-23 Gallil Maimon , Avishai Elmakies , Yossi Adi

Deep learning training involves a large number of operations, which are dominated by high dimensionality Matrix-Vector Multiplies (MVMs). This has motivated hardware accelerators to enhance compute efficiency, but where data movement and…

Systems and Control · Electrical Eng. & Systems 2022-07-07 Christopher Grimm , Naveen Verma

Construction robots are challenging the traditional paradigm of labor intensive and repetitive construction tasks. Present concerns regarding construction robots are focused on their abilities in performing complex tasks consisting of…

Robotics · Computer Science 2023-05-25 Kangkang Duan , Zhengbo Zou

Machine learning based on neural networks has advanced rapidly, but the high energy consumption required for training and inference remains a major challenge. Hyperdimensional Computing (HDC) offers a lightweight, brain-inspired alternative…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-10 Wakuto Matsumi , Riaz-Ul-Haque Mian

Visual reinforcement learning is appealing for robotics but expensive -- off-policy methods are sample-efficient yet slow; on-policy methods parallelize well but waste samples. Recent work has shown that off-policy methods can train faster…

Robotics · Computer Science 2026-02-25 Abdulaziz Almuzairee , Henrik I. Christensen

Real-time simulation of elastic structures is essential in many applications, from computer-guided surgical interventions to interactive design in mechanical engineering. The Finite Element Method is often used as the numerical method of…

Machine Learning · Computer Science 2021-09-21 Alban Odot , Ryadh Haferssas , Stéphane Cotin

Deep reinforcement learning has emerged as a popular and powerful way to develop locomotion controllers for quadruped robots. Common approaches have largely focused on learning actions directly in joint space, or learning to modify and…

Robotics · Computer Science 2023-03-16 Guillaume Bellegarda , Yiyu Chen , Zhuochen Liu , Quan Nguyen

There exists an increasing interest for using immersed boundary methods (IBMs) (Peskin 2000) to model moving objects in computational fluid dynamics. Indeed, this approach is particularly efficient, because the fluid mesh does not require…

Computational Physics · Physics 2019-04-04 Joel Beny , Jonas Latt
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