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We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Muhammed Kocabas , Ye Yuan , Pavlo Molchanov , Yunrong Guo , Michael J. Black , Otmar Hilliges , Jan Kautz , Umar Iqbal

Multi-person pose estimation methods generally follow top-down and bottom-up paradigms, both of which can be considered as two-stage approaches thus leading to the high computation cost and low efficiency. Towards a compact and efficient…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Yabo Xiao , Xiaojuan Wang , Dongdong Yu , Guoli Wang , Qian Zhang , Mingshu He

We present a real-time approach for multi-person 3D motion capture at over 30 fps using a single RGB camera. It operates successfully in generic scenes which may contain occlusions by objects and by other people. Our method operates in…

Event camera shows great potential in 3D hand pose estimation, especially addressing the challenges of fast motion and high dynamic range in a low-power way. However, due to the asynchronous differential imaging mechanism, it is challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jianping Jiang , Jiahe Li , Baowen Zhang , Xiaoming Deng , Boxin Shi

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Jisu Shin , Junoh Lee , JunGyu Lee , Inhwan Bae , Dohyeon Lee , Hokyun Im , Youngwoon Lee , Hae-Gon Jeon

Robust, fast, and accurate human state - 6D pose and posture - estimation remains a challenging problem. For real-world applications, the ability to estimate the human state in real-time is highly desirable. In this paper, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Dorian F. Henning , Christopher Choi , Simon Schaefer , Stefan Leutenegger

In the rapidly evolving field of computer vision, the task of accurately estimating the poses of multiple individuals from various viewpoints presents a formidable challenge, especially if the estimations should be reliable as well. This…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Daniel Bermuth , Alexander Poeppel , Wolfgang Reif

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using IMUs attached at the body limbs and a head mounted camera…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Vladimir Guzov , Aymen Mir , Torsten Sattler , Gerard Pons-Moll

Long-term object detection requires the integration of frame-based results over several seconds. For non-deformable objects, long-term detection is often addressed using object detection followed by video tracking. Unfortunately, tracking…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Sravani Teeparthi , Venkatesh Jatla , Marios S. Pattichis , Sylvia Celedon Pattichis , Carlos LopezLeiva

It is especially challenging to achieve real-time human motion tracking on a standalone VR Head-Mounted Display (HMD) such as Meta Quest and PICO. In this paper, we propose HMD-Poser, the first unified approach to recover full-body motions…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Peng Dai , Yang Zhang , Tao Liu , Zhen Fan , Tianyuan Du , Zhuo Su , Xiaozheng Zheng , Zeming Li

We present FlexNeRF, a method for photorealistic freeviewpoint rendering of humans in motion from monocular videos. Our approach works well with sparse views, which is a challenging scenario when the subject is exhibiting fast/complex…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Vinoj Jayasundara , Amit Agrawal , Nicolas Heron , Abhinav Shrivastava , Larry S. Davis

Multi-person pose estimation plays an important role in many fields. Although previous works have researched a lot on different parts of human pose estimation, full body pose estimation for multi-person still needs further research. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Haoyi Zhu , Cheng Jie , Shaofei Jiang

Human motion recovery for real-world interaction demands both precise action details and metric-scale trajectories. Recovering absolute human pose from monocular input presents a viable solution, but faces two main challenges: (1) models'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhumei Wang , Zechen Hu , Ruoxi Guo , Huaijin Pi , Ziyong Feng , Liang Zhang , Mingtao Pei , Siyuan Huang

Sparse-view camera pose estimation, which aims to estimate the 6-Degree-of-Freedom (6-DoF) poses from a limited number of images captured from different viewpoints, is a fundamental yet challenging problem in remote sensing applications.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Qingyu Xian , Weiqin Jiao , Hao Cheng , Berend Jan van der Zwaag , Yanqiu Huang

Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single person pose estimation. This design relies on heuristic operations such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yonghui Yu , Jiahang Cai , Xun Wang , Wenwu Yang

Markerless human motion capture (mocap) from multiple RGB cameras is a widely studied problem. Existing methods either need calibrated cameras or calibrate them relative to a static camera, which acts as the reference frame for the mocap…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Nitin Saini , Chun-hao P. Huang , Michael J. Black , Aamir Ahmad

Marker-less 3D human motion capture from a single colour camera has seen significant progress. However, it is a very challenging and severely ill-posed problem. In consequence, even the most accurate state-of-the-art approaches have…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Christian Theobalt

This paper presents a multi-agent reinforcement learning (MARL) scheme for proactive Multi-Camera Collaboration in 3D Human Pose Estimation in dynamic human crowds. Traditional fixed-viewpoint multi-camera solutions for human motion capture…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Hai Ci , Mickel Liu , Xuehai Pan , Fangwei Zhong , Yizhou Wang

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll