Related papers: Burst Imaging for Light-Constrained Structure-From…
Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…
In low-light environments, the performance of computer vision algorithms often deteriorates significantly, adversely affecting key vision tasks such as segmentation, detection, and classification. With the rapid advancement of deep…
In low-light conditions, a conventional camera imaging pipeline produces sub-optimal images that are usually dark and noisy due to a low photon count and low signal-to-noise ratio (SNR). We present a data-driven approach that learns the…
We introduce Intrinsic Image Fusion, a method that reconstructs high-quality physically based materials from multi-view images. Material reconstruction is highly underconstrained and typically relies on analysis-by-synthesis, which requires…
Structure from Motion (SfM) and visual localization in indoor texture-less scenes and industrial scenarios present prevalent yet challenging research topics. Existing SfM methods designed for natural scenes typically yield low accuracy or…
Modern handheld devices can acquire burst image sequence in a quick succession. However, the individual acquired frames suffer from multiple degradations and are misaligned due to camera shake and object motions. The goal of Burst Image…
We apply the measurement reduction technique to optimally reconstruct an object image from multiplexed ghost images (GI) while taking into account both GI correlations and object image sparsity. We show that one can reconstruct an image in…
Non-line-of-sight (NLOS) imaging is based on capturing the multi-bounce indirect reflections from the hidden objects. Active NLOS imaging systems rely on the capture of the time of flight of light through the scene, and have shown great…
Structure-from-Motion -- the process of simultaneously estimating camera poses and 3D scene structure from a collection of images -- remains a central challenge in computer vision, with many open problems yet to be solved. Recent advances…
Deep learning-based methods have made impressive progress in enhancing extremely low-light images - the image quality of the reconstructed images has generally improved. However, we found out that most of these methods could not…
Image-based 3D reconstruction is one of the most important tasks in Computer Vision with many solutions proposed over the last few decades. The objective is to extract metric information i.e. the geometry of scene objects directly from…
Low-light imaging on mobile devices is typically challenging due to insufficient incident light coming through the relatively small aperture, resulting in a low signal-to-noise ratio. Most of the previous works on low-light image processing…
The ability to record high-fidelity videos at high acquisition rates is central to the study of fast moving phenomena. The difficulty of imaging fast moving scenes lies in a trade-off between motion blur and underexposure noise: On the one…
Restoring 3D scenes with low-light conditions is challenging, and most existing methods depend on precomputed camera poses and scene-specific optimization, which greatly restricts their application to real-world scenarios. To overcome these…
Light field microscopy (LFM) has gained significant attention due to its ability to capture snapshot-based, large-scale 3D fluorescence images. However, existing LFM reconstruction algorithms are highly sensitive to sensor noise or require…
Low light very likely leads to the degradation of an image's quality and even causes visual task failures. Existing image enhancement technologies are prone to overenhancement, color distortion or time consumption, and their adaptability is…
Image denoising is a fundamental problem in image processing whose primary objective is to remove the noise while preserving the original image structure. In this work, we proposed a new architecture for image denoising. We have used…
Digital imaging aims to replicate realistic scenes, but Low Dynamic Range (LDR) cameras cannot represent the wide dynamic range of real scenes, resulting in under-/overexposed images. This paper presents a deep learning-based approach for…
Three-dimensional reconstruction is a fundamental problem in robotics perception. We examine the problem of active view selection to perform 3D Gaussian Splatting reconstructions with as few input images as possible. Although 3D Gaussian…
Enhancing RAW images captured under low light conditions is a challenging task. Recent deep learning based RAW enhancement methods have shifted from using real paired data to relying on synthetic datasets. These synthetic datasets are…