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We introduce a modified model of random walk, and then develop two novel clustering algorithms based on it. In the algorithms, each data point in a dataset is considered as a particle which can move at random in space according to the…

Machine Learning · Computer Science 2008-10-31 Qiang Li , Yan He , Jing-ping Jiang

As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Shi Qiu , Saeed Anwar , Nick Barnes

Due to the large amount of data that point clouds represent and the differences in geometry of successive frames, the generation of motion vectors for an entire point cloud dataset may require a significant amount of time and computational…

Image and Video Processing · Electrical Eng. & Systems 2020-08-20 André L. Souto , Ricardo L. de Queiroz , Camilo Dorea

We present a novel deep neural network architecture for end-to-end scene flow estimation that directly operates on large-scale 3D point clouds. Inspired by Bilateral Convolutional Layers (BCL), we propose novel DownBCL, UpBCL, and CorrBCL…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Xiuye Gu , Yijie Wang , Chongruo wu , Yong-Jae lee , Panqu Wang

Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Peiyu Yu , Yongming Rao , Jiwen Lu , Jie Zhou

We introduce a multi-user VR co-location framework that synchronizes users within a shared virtual environment aligned to physical space. Our approach combines a motion capture system with SLAM-based inside-out tracking to deliver smooth,…

Robotics · Computer Science 2025-09-09 Carlos A. Pinheiro de Sousa , Niklas Gröne , Mathias Günther , Oliver Deussen

New and more natural human-robot interfaces are of crucial interest to the evolution of robotics. This paper addresses continuous and real-time hand gesture spotting, i.e., gesture segmentation plus gesture recognition. Gesture patterns are…

Robotics · Computer Science 2016-11-15 Pedro Neto , Dário Pereira , Norberto Pires , Paulo Moreira

Recognition of occluded objects in unseen indoor environments is a challenging problem for mobile robots. This work proposes a new slicing-based topological descriptor that captures the 3D shape of object point clouds to address this…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Ekta U. Samani , Ashis G. Banerjee

Gestures play a pivotal role in human communication, often serving as a preferred or complementary medium to verbal expression due to their superior spatial reference capabilities. A finger-pointing gesture conveys vital information…

Robotics · Computer Science 2025-10-13 Eran Bamani , Eden Nissinman , Lisa Koenigsberg , Inbar Meir , Yoav Matalon , Avishai Sintov

Localization has been a challenging task for autonomous navigation. A loop detection algorithm must overcome environmental changes for the place recognition and re-localization of robots. Therefore, deep learning has been extensively…

Robotics · Computer Science 2023-04-19 Alex Junho Lee , Seungwon Song , Hyungtae Lim , Woojoo Lee , Hyun Myung

Hand gesture detection is a well-explored area in computer vision with applications in various forms of Human-Computer Interactions. In this work, we propose a technique for simultaneous hand gesture classification, handedness detection,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Sichao Li , Sean Banerjee , Natasha Kholgade Banerjee , Soumyabrata Dey

Point cloud segmentation is one of the most important tasks in computer vision with widespread scientific, industrial, and commercial applications. The research thereof has resulted in many breakthroughs in 3D object and scene…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Dening Lu , Jun Zhou , Kyle Yilin Gao , Dilong Li , Jing Du , Linlin Xu , Jonathan Li

Video-based human pose estimation remains challenged by motion blur, occlusion, and complex spatiotemporal dynamics. Existing methods often rely on heatmaps or implicit spatio-temporal feature aggregation, which limits joint topology…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Quang Dang Huynh , Xuefei Yin , Andrew Busch , Hugo G. Espinosa , Alan Wee-Chung Liew , Matthew T. O. Worsey , Yanming Zhu

Predicting the future can significantly improve the safety of intelligent vehicles, which is a key component in autonomous driving. 3D point clouds accurately model 3D information of surrounding environment and are crucial for intelligent…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Fan Lu , Guang Chen , Yinlong Liu , Zhijun Li , Sanqing Qu , Tianpei Zou

Instance segmentation is a challenging task aiming at classifying and segmenting all object instances of specific classes. While two-stage box-based methods achieve top performances in the image domain, they cannot easily extend their…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Xiang Li , Jinglu Wang , Xiao Li , Yan Lu

We use Latent-Dynamic Conditional Random Fields to perform skeleton-based pointing gesture classification at each time instance of a video sequence, where we achieve a frame-wise pointing accuracy of roughly 83%. Subsequently, we determine…

Human-Computer Interaction · Computer Science 2015-10-21 Christian Wittner , Boris Schauerte , Rainer Stiefelhagen

Electromyogram (EMG) pattern recognition can be used to classify hand gestures and movements for human-machine interface and prosthetics applications, but it often faces reliability issues resulting from limb position change. One method to…

Machine Learning · Computer Science 2021-03-10 Andy Zhou , Rikky Muller , Jan Rabaey

The objective of this work is human pose estimation in videos, where multiple frames are available. We investigate a ConvNet architecture that is able to benefit from temporal context by combining information across the multiple frames…

Computer Vision and Pattern Recognition · Computer Science 2015-11-10 Tomas Pfister , James Charles , Andrew Zisserman

This paper considers the problem of grasp pose detection in point clouds. We follow a general algorithmic structure that first generates a large set of 6-DOF grasp candidates and then classifies each of them as a good or a bad grasp. Our…

Robotics · Computer Science 2017-06-23 Marcus Gualtieri , Andreas ten Pas , Kate Saenko , Robert Platt

Continuous mid-air hand gesture recognition based on captured hand pose streams is fundamental for human-computer interaction, particularly in AR / VR. However, many of the methods proposed to recognize heterogeneous hand gestures are…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Federico Cunico , Federico Girella , Andrea Avogaro , Marco Emporio , Andrea Giachetti , Marco Cristani
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