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Time-lapse photography is employed in movies and promotional films because it can reflect the passage of time in a short time and strengthen the visual attraction. However, since it takes a long time and requires the stable shooting, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Xiaobo Gao , Qi Kuang , Xin Jin , Bin Zhou , Boyan Dong , Xunyu Wang

We tackle the problem of person re-identification in video setting in this paper, which has been viewed as a crucial task in many applications. Meanwhile, it is very challenging since the task requires learning effective representations…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Xinxing Su , Yingtian Zou , Yu Cheng , Shuangjie Xu , Mo Yu , Pan Zhou

Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real-time human volumetric capture of complex scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Tao Yu , Zerong Zheng , Kaiwen Guo , Pengpeng Liu , Qionghai Dai , Yebin Liu

This paper aims at demystifying a single motion-blurred image with events and revealing temporally continuous scene dynamics encrypted behind motion blurs. To achieve this end, an Implicit Video Function (IVF) is learned to represent a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Zhangyi Cheng , Xiang Zhang , Lei Yu , Jianzhuang Liu , Wen Yang , Gui-Song Xia

We present a method for temporally consistent motion segmentation from RGB-D videos assuming a piecewise rigid motion model. We formulate global energies over entire RGB-D sequences in terms of the segmentation of each frame into a number…

Computer Vision and Pattern Recognition · Computer Science 2016-08-17 Peter Bertholet , Alexandru-Eugen Ichim , Matthias Zwicker

In this paper, we introduce a challenging task: extracting a fundamental matrix from a single motion blurred image. For a camera moving in 3D during exposure, the smear paths in the blurry image contain cues and constraints on this motion.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Bao-Long Tran , Per-Erik Forssén , Fredrik Viksten

Majority of the perception methods in robotics require depth information provided by RGB-D cameras. However, standard 3D sensors fail to capture depth of transparent objects due to refraction and absorption of light. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Luyang Zhu , Arsalan Mousavian , Yu Xiang , Hammad Mazhar , Jozef van Eenbergen , Shoubhik Debnath , Dieter Fox

Objects moving at high speed appear significantly blurred when captured with cameras. The blurry appearance is especially ambiguous when the object has complex shape or texture. In such cases, classical methods, or even humans, are unable…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Jiri Matas , Marc Pollefeys

The ability to simultaneously track and reconstruct multiple objects moving in the scene is of the utmost importance for robotic tasks such as autonomous navigation and interaction. Virtually all of the previous attempts to map multiple…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Margarita Grinvald , Federico Tombari , Roland Siegwart , Juan Nieto

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

This work presents a novel RGB-D SLAM approach to simultaneously segment, track and reconstruct the static background and large dynamic rigid objects that can occlude major portions of the camera view. Previous approaches treat dynamic…

Robotics · Computer Science 2022-01-17 Ran Long , Christian Rauch , Tianwei Zhang , Vladimir Ivan , Sethu Vijayakumar

Diffusion-based zero-shot image restoration and enhancement models have achieved great success in various tasks of image restoration and enhancement. However, directly applying them to video restoration and enhancement results in severe…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Cong Cao , Huanjing Yue , Xin Liu , Jingyu Yang

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

This paper presents an algorithm to reconstruct temporally consistent 3D meshes of deformable object instances from videos in the wild. Without requiring annotations of 3D mesh, 2D keypoints, or camera pose for each video frame, we pose…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Xueting Li , Sifei Liu , Shalini De Mello , Kihwan Kim , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz

Active object reconstruction is crucial for many robotic applications. A key aspect in these scenarios is generating object-specific view configurations to obtain informative measurements for reconstruction. One-shot view planning enables…

Robotics · Computer Science 2025-04-17 Sicong Pan , Liren Jin , Xuying Huang , Cyrill Stachniss , Marija Popović , Maren Bennewitz

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

This paper studies the problem of 3D volumetric reconstruction from two views of a scene with an unknown camera. While seemingly easy for humans, this problem poses many challenges for computers since it requires simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Shengyi Qian , Linyi Jin , David F. Fouhey

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Carolin Schmitt , Božidar Antić , Andrei Neculai , Joo Ho Lee , Andreas Geiger