Related papers: Tsunami hydrodynamic force on a building using a S…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
We present the results from a two-day study in which we discussed various implementations of Smooth Particle Hydrodynamics (SPH), one of the leading methods used across a variety of areas of large-scale astrophysical simulations. In…
For turbulent bubbly flows, multi-phase simulations resolving both the liquid and bubbles are prohibitively expensive in the context of different natural phenomena. One example is breaking waves, where bubbles strongly influence wave impact…
Impacts play a fundamental role in shaping the physical and chemical properties of the objects in our Solar System. Given the challenges in replicating such collisions through laboratory experiments, computer simulations are an important…
This paper presents a novel method for smoothed particle hydrodynamics (SPH) with thin-walled structures. Inspired by the direct forcing immersed boundary method, this method employs a moving least square method to guarantee the smoothness…
The axisymmetric form of the hydrodynamic equations within the smoothed particle hydrodynamics (SPH) formalism is presented and checked using idealized scenarios taken from astrophysics (free fall collapse, implosion and further pulsation…
We propose a particle-based method to simulate thin-film fluid that jointly facilitates aggressive surface deformation and vigorous tangential flows. We build our dynamics model from the surface tension driven Navier-Stokes equation with…
Shock waves are typical non-equilibrium phenomena in nature and engineering, driven by hydrodynamic non-equilibrium (HNE) and thermodynamic non-equilibrium (TNE) effects. However, the mechanisms underlying these non-equilibrium effects are…
Lagrangian smoothed particle hydrodynamics (SPH) is a well-established approach to model fluids in astrophysical problems, thanks to its geometric flexibility and ability to automatically adjust the spatial resolution to the clumping of…
In fluid dynamical simulations in astrophysics, large deformations are common and surface tracking is sometimes necessary. Smoothed Particle Hydrodynamics (SPH) method has been used in many of such simulations. Recently, however, it has…
This paper describes the results from a numerical estimation of the force exerted by long surface waves on a fixed and partially immersed rectangular structure. The topic is connected with the need of making decisions on the design,…
Hazardous tsunamis are known to be generated predominantly at subduction zones. However, the 2018 Mw 7.5 Sulawesi (Indonesia) earthquake on a strike-slip fault generated a tsunami that devastated the city of Palu. The mechanism by which…
The hydrodynamic interactions of a suspension of self-propelled particles are studied using a direct numerical simulation method which simultaneously solves for the host fluid and the swimming particles. A modified version of the "Smoothed…
Building efficient, accurate and generalizable reduced order models of developed turbulence remains a major challenge. This manuscript approaches this problem by developing a hierarchy of parameterized reduced Lagrangian models for…
Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…
We propose and compare methods for the analysis of extreme events in complex systems governed by PDEs that involve random parameters, in situations where we are interested in quantifying the probability that a scalar function of the…
We present a practical guide to Smoothed Particle Hydrodynamics (\SPH) and its application to astrophysical problems. Although remarkably robust, \SPH\ must be used with care if the results are to be meaningful since the accuracy of \SPH\…
Simulations using the Smoothed Particle Hydrodynamics (SPH) technique typically include numerical viscosity to model shocks and maintain particle order on the kernel scale. This numerical viscosity is composed of linear and quadratic terms,…
We provide a basic method of Smoothed Particle Hydrodynamics (SPH) to simulate liquid droplet with surface tension in three dimensions. Liquid droplet is a simple case for surface tension modeling. Surface tension works only on fluid…
The aim of this paper is to devise a turbulence model for the particle method Smoothed Particle Hydrodynamics (SPH) which makes few assumptions, conserves linear and angular momentum, satisfies a discrete version of Kelvin's circulation…