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Related papers: 3D Shapes Local Geometry Codes Learning with SDF

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Representing 3D shape in deep learning frameworks in an accurate, efficient and compact manner still remains an open challenge. Most existing work addresses this issue by employing voxel-based representations. While these approaches benefit…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Dominic Jack , Jhony K. Pontes , Sridha Sridharan , Clinton Fookes , Sareh Shirazi , Frederic Maire , Anders Eriksson

Signed Distance Functions (SDFs) are vital implicit representations to represent high fidelity 3D surfaces. Current methods mainly leverage a neural network to learn an SDF from various supervisions including signed distances, 3D point…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Chao Chen , Yu-Shen Liu , Zhizhong Han

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Xiaoxiao Long , Cheng Lin , Lingjie Liu , Yuan Liu , Peng Wang , Christian Theobalt , Taku Komura , Wenping Wang

Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Xin-Yang Zheng , Hao Pan , Peng-Shuai Wang , Xin Tong , Yang Liu , Heung-Yeung Shum

We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Chengyu Wang , Isabella Bennett , Henry Scott , Liang Zhang , Mei Chen , Hao Li , Rui Zhao

Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Leyuan Yang , Bailin Deng , Juyong Zhang

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz

In the field of computer vision, the numerical encoding of 3D surfaces is crucial. It is classical to represent surfaces with their Signed Distance Functions (SDFs) or Unsigned Distance Functions (UDFs). For tasks like representation…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Virgile Foy , Fabrice Gamboa , Reda Chhaibi

Neural signed distance functions (SDFs) have shown powerful ability in fitting the shape geometry. However, inferring continuous signed distance fields from discrete unoriented point clouds still remains a challenge. The neural network…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Shengtao Li , Ge Gao , Yudong Liu , Ming Gu , Yu-Shen Liu

Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Federico Tombari , Felix Achilles , Nassir Navab

We present learning-based implicit shape representations designed for real-time avatar collision queries arising in the simulation of clothing. Signed distance functions (SDFs) have been used for such queries for many years due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Osman Akar , Yushan Han , Yizhou Chen , Weixian Lan , Benn Gallagher , Ronald Fedkiw , Joseph Teran

Generative AI has emerged as a transformative paradigm in engineering design, enabling automated synthesis and reconstruction of complex 3D geometries while preserving feasibility and performance relevance. This paper introduces a…

Machine Learning · Computer Science 2026-01-21 Ashish S. Nair , Sandipp Krishnan Ravi , Itzel Salgado , Changjie Sun , Sayan Ghosh , Liping Wang

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

Multilayer perceptrons (MLPs) have been successfully used to represent 3D shapes implicitly and compactly, by mapping 3D coordinates to the corresponding signed distance values or occupancy values. In this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-10-29 Peng-Shuai Wang , Yang Liu , Yu-Qi Yang , Xin Tong

Partitioning a polygonal mesh into meaningful parts can be challenging. Many applications require decomposing such structures for further processing in computer graphics. In the last decade, several methods were proposed to tackle this…

Graphics · Computer Science 2023-09-01 Bruno Roy

Most state-of-the-art deep geometric learning single-view reconstruction approaches rely on encoder-decoder architectures that output either shape parametrizations or implicit representations. However, these representations rarely preserve…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Benoit Guillard , Edoardo Remelli , Pascal Fua

Reconstructing objects with realistic materials from multi-view images is problematic, since it is highly ill-posed. Although the neural reconstruction approaches have exhibited impressive reconstruction ability, they are designed for…

Graphics · Computer Science 2024-05-07 Jia Li , Lu Wang , Lei Zhang , Beibei Wang

3D object reconstruction is important for semantic scene understanding. It is challenging to reconstruct detailed 3D shapes from monocular images directly due to a lack of depth information, occlusion and noise. Most current methods…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Ziwei Liao , Steven L. Waslander