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Related papers: Stochastic Scene-Aware Motion Prediction

200 papers

The synthesis of human grasping has numerous applications including AR/VR, video games and robotics. While methods have been proposed to generate realistic hand-object interaction for object grasping and manipulation, these typically only…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Yan Wu , Jiahao Wang , Yan Zhang , Siwei Zhang , Otmar Hilliges , Fisher Yu , Siyu Tang

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Muhammed Kocabas , Ye Yuan , Pavlo Molchanov , Yunrong Guo , Michael J. Black , Otmar Hilliges , Jan Kautz , Umar Iqbal

This paper presents a novel framework that enables real-world humanoid robots to maintain stability while performing human-like motion. Current methods train a policy which allows humanoid robots to follow human body using the massive…

Robotics · Computer Science 2025-05-27 Haoyu Zhao , Sixu Lin , Qingwei Ben , Minyue Dai , Hao Fei , Jingbo Wang , Hua Zou , Junting Dong

In the realm of stochastic human motion prediction (SHMP), researchers have often turned to generative models like GANS, VAEs and diffusion models. However, most previous approaches have struggled to accurately predict motions that are both…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Guowei Xu , Jiale Tao , Wen Li , Lixin Duan

Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently, Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Yi-Hua Huang , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

Human motion synthesis aims to generate plausible human motion sequences, which has raised widespread attention in computer animation. Recent score-based generative models (SGMs) have demonstrated impressive results on this task. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Yu Hua , Weiming Liu , Gui Xu , Yaqing Hou , Yew-Soon Ong , Qiang Zhang

We present PACE, a novel method for modifying motion-captured virtual agents to interact with and move throughout dense, cluttered 3D scenes. Our approach changes a given motion sequence of a virtual agent as needed to adjust to the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 James Mullen , Dinesh Manocha

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Recent progress on physics-based character animation has shown impressive breakthroughs on human motion synthesis, through imitating motion capture data via deep reinforcement learning. However, results have mostly been demonstrated on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Yu-Wei Chao , Jimei Yang , Weifeng Chen , Jia Deng

For safe operation, a robot must be able to avoid collisions in uncertain environments. Existing approaches for motion planning under uncertainties often assume parametric obstacle representations and Gaussian uncertainty, which can be…

Robotics · Computer Science 2023-12-04 Ralf Römer , Armin Lederer , Samuel Tesfazgi , Sandra Hirche

Adaptive sampling that exploits the spatiotemporal redundancy in videos is critical for always-on action recognition on wearable devices with limited computing and battery resources. The commonly used fixed sampling strategy is not…

Computer Vision and Pattern Recognition · Computer Science 2022-07-18 Khoi-Nguyen C. Mac , Minh N. Do , Minh P. Vo

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

We present a method for synthesizing naturally looking images of multiple people interacting in a specific scenario. These images benefit from the advantages of synthetic data: being fully controllable and fully annotated with any type of…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Igor Kviatkovsky , Nadav Bhonker , Gerard Medioni

This paper proposes a novel simultaneous localization and mapping (SLAM) approach, namely Attention-SLAM, which simulates human navigation mode by combining a visual saliency model (SalNavNet) with traditional monocular visual SLAM. Most…

Computer Vision and Pattern Recognition · Computer Science 2020-09-16 Jinquan Li , Ling Pei , Danping Zou , Songpengcheng Xia , Qi Wu , Tao Li , Zhen Sun , Wenxian Yu

Accurate estimation of the environment structure simultaneously with the robot pose is a key capability of autonomous robotic vehicles. Classical simultaneous localization and mapping (SLAM) algorithms rely on the static world assumption to…

Robotics · Computer Science 2018-05-11 Mina Henein , Gerard Kennedy , Viorela Ila , Robert Mahony

Predicting diverse human motions given a sequence of historical poses has received increasing attention. Despite rapid progress, existing work captures the multi-modal nature of human motions primarily through likelihood-based sampling,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Human motion understanding and prediction is an integral aspect in our pursuit of machine intelligence and human-machine interaction systems. Current methods typically pursue a kinematics modeling approach, relying heavily upon prior…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Kedi Lyu , Zhenguang Liu , Shuang Wu , Haipeng Chen , Xuhong Zhang , Yuyu Yin

Recent advances in neural radiation fields (NeRF) and 3D Gaussian-based SLAM have achieved impressive localization accuracy and high-quality dense mapping in static scenes. However, these methods remain challenged in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wenhua Wu , Chenpeng Su , Siting Zhu , Tianchen Deng , Jianhao Jiao , Guangming Wang , Dimitrios Kanoulas , Zhe Liu , Hesheng Wang