Related papers: Analogical Learning in Tactical Decision Games
Recent work on adversarial learning has focused mainly on neural networks and domains where those networks excel, such as computer vision, or audio processing. The data in these domains is typically homogeneous, whereas heterogeneous…
We study multi-task reinforcement learning (RL) in tabular episodic Markov decision processes (MDPs). We formulate a heterogeneous multi-player RL problem, in which a group of players concurrently face similar but not necessarily identical…
Enhancing simulation environments to replicate real-world driver behavior, i.e., more humanlike sim agents, is essential for developing autonomous vehicle technology. In the context of highway merging, previous works have studied the…
Adversarial training has emerged as an effective approach to train robust neural network models that are resistant to adversarial attacks, even in low-label regimes where labeled data is scarce. In this paper, we introduce a novel…
Dynamic Programming suffers from the curse of dimensionality due to large state and action spaces, a challenge further compounded by uncertainties in the environment. To mitigate these issue, we explore an off-policy based Temporal…
The robust constrained Markov decision process (RCMDP) is a recent task-modelling framework for reinforcement learning that incorporates behavioural constraints and that provides robustness to errors in the transition dynamics model through…
Operating in a dynamic real world environment requires a forward thinking and adversarial aware design for classifiers, beyond fitting the model to the training data. In such scenarios, it is necessary to make classifiers - a) harder to…
The major challenge in today's computer vision scenario is the availability of good quality labeled data. In a field of study like image classification, where data is of utmost importance, we need to find more reliable methods which can…
In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…
In the field of high-energy physics, deep learning algorithms continue to gain in relevance and provide performance improvements over traditional methods, for example when identifying rare signals or finding complex patterns. From an…
Reinforcement Learning (RL) methods have emerged as a popular choice for training an efficient and effective dialogue policy. However, these methods suffer from sparse and unstable reward signals returned by a user simulator only when a…
Strategic classification studies learning in settings where users can modify their features to obtain favorable predictions. Most current works focus on simple classifiers that trigger independent user responses. Here we examine the…
Domain adaptation problems arise in a variety of applications, where a training dataset from the \textit{source} domain and a test dataset from the \textit{target} domain typically follow different distributions. The primary difficulty in…
Adversarial phenomenon has been widely observed in machine learning (ML) systems, especially in those using deep neural networks, describing that ML systems may produce inconsistent and incomprehensible predictions with humans at some…
In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…
Adversarial examples are maliciously tweaked images that can easily fool machine learning techniques, such as neural networks, but they are normally not visually distinguishable for human beings. One of the main approaches to solve this…
Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle real-world domains, these systems often use neural networks to learn policies directly from pixels or other high-dimensional sensory input.…
We consider the problem of training generative models with a Generative Adversarial Network (GAN). Although GANs can accurately model complex distributions, they are known to be difficult to train due to instabilities caused by a difficult…
Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation…
Temporal interaction graphs (TIGs), defined by sequences of timestamped interaction events, have become ubiquitous in real-world applications due to their capability to model complex dynamic system behaviors. As a result, temporal…