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This paper proposes a method for generating bullet comments for live-streaming games based on highlights (i.e., the exciting parts of video clips) extracted from the game content and evaluate the effect of mental health promotion. Game live…

Multimedia · Computer Science 2021-08-19 Junjie H. Xu , Yulin Cai , Zhou Fang , Pujana Paliyawan

The recently developed pitch-controllable text-to-speech (TTS) model, i.e. FastPitch, was conditioned for the pitch contours. However, the quality of the synthesized speech degraded considerably for pitch values that deviated significantly…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-13 Hanbin Bae , Young-Sun Joo

Real-time video commentary generation provides textual descriptions of ongoing events in videos. It supports accessibility and engagement in domains such as sports, esports, and livestreaming. Commentary generation involves two essential…

Computation and Language · Computer Science 2026-03-04 Anum Afzal , Yuki Saito , Hiroya Takamura , Katsuhito Sudoh , Shinnosuke Takamichi , Graham Neubig , Florian Matthes , Tatsuya Ishigaki

Incremental text-to-speech, also known as streaming TTS, has been increasingly applied to online speech applications that require ultra-low response latency to provide an optimal user experience. However, most of the existing speech…

Sound · Computer Science 2022-12-06 Muyang Du , Chuan Liu , Jiaxing Qi , Junjie Lai

Text-to-speech (TTS) systems offer the opportunity to compensate for a hearing loss at the source rather than correcting for it at the receiving end. This removes limitations such as time constraints for algorithms that amplify a sound in a…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-23 Josef Schlittenlacher , Thomas Baer

Recently, zero-shot text-to-speech (TTS) systems, capable of synthesizing any speaker's voice from a short audio prompt, have made rapid advancements. However, the quality of the generated speech significantly deteriorates when the audio…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-11 Xiaofei Wang , Sefik Emre Eskimez , Manthan Thakker , Hemin Yang , Zirun Zhu , Min Tang , Yufei Xia , Jinzhu Li , Sheng Zhao , Jinyu Li , Naoyuki Kanda

This research paper presents a comprehensive review-based study on various Text-to-Speech (TTS) technologies. TTS technology is an important aspect of human-computer interaction, enabling machines to convert written text into audible…

Sound · Computer Science 2023-12-20 Md. Jalal Uddin Chowdhury , Ashab Hussan

Entrainment is the phenomenon by which an interlocutor adapts their speaking style to align with their partner in conversations. It has been found in different dimensions as acoustic, prosodic, lexical or syntactic. In this work, we explore…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-15 Daxin Tan , Nikos Kargas , David McHardy , Constantinos Papayiannis , Antonio Bonafonte , Marek Strelec , Jonas Rohnke , Agis Oikonomou Filandras , Trevor Wood

Accented text-to-speech (TTS) synthesis seeks to generate speech with an accent (L2) as a variant of the standard version (L1). How to control the intensity of accent in the process of TTS is a very interesting research direction, and has…

Sound · Computer Science 2022-10-28 Rui Liu , Haolin Zuo , De Hu , Guanglai Gao , Haizhou Li

Turn-taking is a fundamental aspect of human communication where speakers convey their intention to either hold, or yield, their turn through prosodic cues. Using the recently proposed Voice Activity Projection model, we propose an…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-30 Erik Ekstedt , Siyang Wang , Éva Székely , Joakim Gustafson , Gabriel Skantze

This paper introduces a novel application of Test-Time Training (TTT) for Speech Enhancement, addressing the challenges posed by unpredictable noise conditions and domain shifts. This method combines a main speech enhancement task with a…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-21 Avishkar Behera , Riya Ann Easow , Venkatesh Parvathala , K. Sri Rama Murty

Flow-based generative models are widely used in text-to-speech (TTS) systems to learn the distribution of audio features (e.g., Mel-spectrograms) given the input tokens and to sample from this distribution to generate diverse utterances.…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-30 Sewade Ogun , Vincent Colotte , Emmanuel Vincent

In recent years, Text-To-Speech (TTS) has been used as a data augmentation technique for speech recognition to help complement inadequacies in the training data. Correspondingly, we investigate the use of a multi-speaker TTS system to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-25 Yiling Huang , Yutian Chen , Jason Pelecanos , Quan Wang

This paper presents a novel data augmentation technique for text-to-speech (TTS), that allows to generate new (text, audio) training examples without requiring any additional data. Our goal is to increase diversity of text conditionings…

To solve the existing sentence punctuation problem for collaborative commentary generation in Esports live-streaming, this paper presents two strategies for sentence punctuation for text sequences of game commentary, that is, punctuating…

Computation and Language · Computer Science 2021-10-26 Hong Huang , Junjie H. Xu , Xiaoling Ling , Pujana Paliyawan

We introduce the problem of generating Let's Play-style commentary of gameplay video via machine learning. We propose an analysis of Let's Play commentary and a framework for building such a system. To test this framework we build an…

Artificial Intelligence · Computer Science 2018-09-26 Matthew Guzdial , Shukan Shah , Mark Riedl

Soccer commentary plays a crucial role in enhancing the soccer game viewing experience for audiences. Previous studies in automatic soccer commentary generation typically adopt an end-to-end method to generate anonymous live text…

Multimedia · Computer Science 2026-04-02 Zeyu Jin , Xiaoyu Qin , Songtao Zhou , Kaifeng Yun , Jia Jia

The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding field, offering benefits such as unlimited availability and personalized narration. However, current researches in this area…

Computation and Language · Computer Science 2025-10-21 Qirui Zheng , Xingbo Wang , Keyuan Cheng , Muhammad Asif Ali , Yunlong Lu , Wenxin Li

Large Language Models (LLMs) have demonstrated superior performance in language understanding benchmarks. CALM, a popular approach, leverages linguistic priors of LLMs -- GPT-2 -- for action candidate recommendations to improve the…

Computation and Language · Computer Science 2023-11-15 Arjun Vaithilingam Sudhakar , Prasanna Parthasarathi , Janarthanan Rajendran , Sarath Chandar

Rich-text captions are essential to help communication for Deaf and hard-of-hearing (DHH) people, second-language learners, and those with autism spectrum disorder (ASD). They also preserve nuances when converting speech to text, enhancing…

Human-Computer Interaction · Computer Science 2025-04-16 Naoto Nishida , Hirotaka Hiraki , Jun Rekimoto , Yoshio Ishiguro
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