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Related papers: Deep Hybrid Self-Prior for Full 3D Mesh Generation

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This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

Accurately recovering the dense 3D mesh of both hands from monocular images poses considerable challenges due to occlusions and projection ambiguity. Most of the existing methods extract features from color images to estimate the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Jinwei Ren , Jianke Zhu

We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…

Graphics · Computer Science 2021-06-10 Lin Gao , Tong Wu , Yu-Jie Yuan , Ming-Xian Lin , Yu-Kun Lai , Hao Zhang

Recent deep learning based approaches have shown promising results for the challenging task of inpainting large missing regions in an image. These methods can generate visually plausible image structures and textures, but often create…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Jiahui Yu , Zhe Lin , Jimei Yang , Xiaohui Shen , Xin Lu , Thomas S. Huang

In this paper we present a novel method to increase the spatial resolution of depth images. We combine a deep fully convolutional network with a non-local variational method in a deep primal-dual network. The joint network computes a…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Gernot Riegler , David Ferstl , Matthias Rüther , Horst Bischof

With the rapid development of machine vision technology in recent years, many researchers have begun to focus on feature compression that is better suited for machine vision tasks. The target of feature compression is deep features, which…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Lei Xiong , Xin Luo , Zihao Wang , Chaofan He , Shuyuan Zhu , Bing Zeng

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

We propose a novel deep reinforcement learning-based approach for 3D object reconstruction from monocular images. Prior works that use mesh representations are template based. Thus, they are limited to the reconstruction of objects that…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Tarek Ben Charrada , Hedi Tabia , Aladine Chetouani , Hamid Laga

This paper addresses the problem of reconstructing a scene online at the level of objects given an RGB-D video sequence. While current object-aware neural implicit representations hold promise, they are limited in online reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Thomas Chabal , Shizhe Chen , Jean Ponce , Cordelia Schmid

Current popular backbones in computer vision, such as Vision Transformers (ViT) and ResNets are trained to perceive the world from 2D images. However, to more effectively understand 3D structural priors in 2D backbones, we propose Mask3D to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Ji Hou , Xiaoliang Dai , Zijian He , Angela Dai , Matthias Nießner

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models has shown great promise but still suffers from inconsistent 3D geometric structures (Janus problems) and severe artifacts. The aforementioned problems…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Baorui Ma , Haoge Deng , Junsheng Zhou , Yu-Shen Liu , Tiejun Huang , Xinlong Wang

This study explores the potential of a fully convolutional mesh autoencoder model for regenerating 3D nature faces with the presence of imperfect areas. We utilize deep learning approaches in graph processing and analysis to investigate the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Phuong D. Nguyen , Thinh D. Le , Duong Q. Nguyen , Thanh Q. Nguyen , Li-Wei Chou , H. Nguyen-Xuan

Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Minghua Liu , Chong Zeng , Xinyue Wei , Ruoxi Shi , Linghao Chen , Chao Xu , Mengqi Zhang , Zhaoning Wang , Xiaoshuai Zhang , Isabella Liu , Hongzhi Wu , Hao Su

Patch-based methods and deep networks have been employed to tackle image inpainting problem, with their own strengths and weaknesses. Patch-based methods are capable of restoring a missing region with high-quality texture through searching…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Rui Xu , Minghao Guo , Jiaqi Wang , Xiaoxiao Li , Bolei Zhou , Chen Change Loy

The efficient fusion of depth maps is a key part of most state-of-the-art 3D reconstruction methods. Besides requiring high accuracy, these depth fusion methods need to be scalable and real-time capable. To this end, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Silvan Weder , Johannes L. Schönberger , Marc Pollefeys , Martin R. Oswald

We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Peiye Zhuang , Songfang Han , Chaoyang Wang , Aliaksandr Siarohin , Jiaxu Zou , Michael Vasilkovsky , Vladislav Shakhrai , Sergey Korolev , Sergey Tulyakov , Hsin-Ying Lee

Humans perceive the 3D world as a set of distinct objects that are characterized by various low-level (geometry, reflectance) and high-level (connectivity, adjacency, symmetry) properties. Recent methods based on convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-03 Despoina Paschalidou , Luc van Gool , Andreas Geiger
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