Related papers: Ambitropical geometry, hyperconvexity and zero-sum…
Definable zero-sum stochastic games involve a finite number of states and action sets, reward and transition functions that are definable in an o-minimal structure. Prominent examples of such games are finite, semi-algebraic or globally…
We study the geometric structure of the set of cooperative transferable utility games having a nonempty core, characterized by Bondareva and Shapley as balanced games. We show that this set is a nonpointed polyhedral cone, and we find the…
We study some ergodicity property of zero-sum stochastic games with a finite state space and possibly unbounded payoffs. We formulate this property in operator-theoretical terms, involving the solvability of an optimality equation for the…
We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…
In this paper we study a class of quadratic operators named by Volterra operators on infinite dimensional space. We prove that such operators have infinitely many fixed points and the set of Volterra operators forms a convex compact set. In…
We establish some new common fixed point theorems of single-valued and multivalued mappings operating between complete ordered locally convex spaces under weaker assumptions. As an application, we prove a new minimax theorem of existence of…
The Shapley value is a common tool in game theory to evaluate the importance of a player in a cooperative setting. In a geometric context, it provides a way to measure the contribution of a geometric object in a set towards some function on…
The class of totally balanced games is a class of transferable-utility coalitional games providing important models of cooperative behavior used in mathematical economics. They coincide with market games of Shapley and Shubik and every…
Mean payoff stochastic games can be studied by means of a nonlinear spectral problem involving the Shapley operator: the ergodic equation. A solution consists in a scalar, called the ergodic constant, and a vector, called bias. The…
M\"obius inversion and Shapley values are two mathematical tools for characterizing and decomposing higher-order structure in complex systems. The former defines higher-order interactions as discrete derivatives over a partial order; the…
We consider semidifferentiable (possibly nonsmooth) maps, acting on a subset of a Banach space, that are nonexpansive either in the norm of the space or in the Hilbert's or Thompson's metric inherited from a convex cone. We show that the…
We study the links between the values of stochastic games with varying stage duration $h$, the corresponding Shapley operators $\bf{T}$ and ${\bf{T}}\_h$and the solution of $\dot f\_t = ({\bf{T}} - Id )f\_t$. Considering general non…
Shapley's discounted stochastic games, Everett's recursive games and Gillette's undiscounted stochastic games are classical models of game theory describing two-player zero-sum games of potentially infinite duration. We describe algorithms…
We introduce the notion of linearly representable games. Broadly speaking, these are TU games that can be described by as many parameters as the number of players, like weighted voting games, airport games, or bankruptcy games. We show that…
Finite-dimensional model spaces are quotient spaces of the Hardy space on the open unit disc, determined by finite Blaschke products. Composition operators, on the other hand, act by composing Hardy space functions with analytic self-maps…
We consider an infinite-dimensional non-linear operator related to a hard core (HC) model with a countable set $\mathbb{N}$ of spin values. It is known that finding the fixed points of an infinite-dimensional operator is generally…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
We introduce the notions of weakly *-concave and weakly naturally quasi-concave correspondence and prove fixed point theorems and continuous selection theorems for these kind of correspondences. As applications in the game theory, by using…
The paper discusses the conditions for the existence of fixed points of multivalued mappings that are not based on the linear structure of the set. The descriptions for the sets of fixed points for mappings with closed graph in compact…
There are several important abstract operator systems with the convex cone of positive semidefinite matrices at the first level. Well-known are the operator systems of separable matrices, of positive semidefinite matrices, and of block…