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Certain triangle inequalities involving the circumradius, inradius, and side lengths of a triangle are generalized to spherical and hyperbolic geometry. Examples include strengthenings of Euler's inequality, $R\geq2r$. An extension of…
In this paper the problem of finding a normal form of triangles and plane quadrilaterals up to similarity is considered. Several normal forms for triangles and a normal form for quadrilaterals of special case are described. Normal forms of…
The aim of this work is to use Napoleon's Theorem in different regular polygons, and decide whether we can prove Napoleon's Theorem is only limited with triangles or it could be done in other regular polygons that can create regular…
We prove configuration theorems that generalize the Desargues, Pascal, and Pappus theorems. Our generalization of the Desargues theorem allows us to introduce the structure of an Abelian group on the (properly extended) set of triangles…
A rectangulation is a tiling of a rectangle by a finite number of rectangles. The rectangulation is called generic if no four of its rectangles share a single corner. We initiate the enumeration of generic rectangulations up to…
In Euclidean geometry, the Pythagorean theorem is presented as an equation involving three squares. This paper explores how analogous expressions may be identified in spherical and hyperbolic geometries.
We give three new proofs of the triangle inequality in Euclidean Geometry. There seems to be only one known proof at the moment. It is due to properties of triangles, but our proofs are due to circles or ellipses. We aim to prove the…
In this article we prove some theorems related to the triplets of triangles, homological two by two. These theorems will be used later to build triplets of triangles two by two tri-homological.
We prove a generalization of the well known Routh's triangle theorem. As a consequence, we get a unification of the theorems of Ceva and Menelaus. A connection to Feynman's triangle is also given.
In this paper, a theorem about similar triangles is proved. It shows that two small and four large triangles similar to the original triangle can appear if we choose well among several intersections of the perpendicular bisectors of the…
The conditions determining that two triangles are congruent play a basic role in planimetry. By comparing not congruent triangles with respect to given sets of corresponding elements it is important to discover if they have any common…
The Linearization Theorem for proper Lie groupoids organizes and generalizes several results for classic geometries. Despite the various approaches and recent works on the subject, the problem of understanding invariant linearization…
A projective rectangle is like a projective plane that has different lengths in two directions. We develop the basic theory of projective rectangles including incidence properties, projective subplanes, configuration counts, a partial…
A method of ``blocking'' triangulations that rests on the self-similarity feature of dynamically triangulated random manifolds is proposed. The method is used to define the renormalization group for random geometries. As an illustration,…
In this paper, we introduce a new generalization of Pascal's triangle. The new object is called the hyperbolic Pascal triangle since the mathematical background goes back to regular mosaics on the hyperbolic plane. We describe precisely the…
Paravectors just like integers have a ring structure. By introducing an integrated product we get geometric properties which make paravectors similar to vectors. The concepts of parallelism, perpendicularity and the angle are conceptually…
A pseudo-triangle is a simple polygon with three convex vertices, and a pseudo-triangulation is a face-to-face tiling of a planar region into pseudo-triangles. Pseudo-triangulations appear as data structures in computational geometry, as…
We completely classify edge-to-edge tilings of the sphere by congruent quadrilaterals. As part of the classification, we also present a modern version of the classification of edge-to-edge tilings of the sphere by congruent triangles.…
In this article we present a generalization of a Leibniz's geometrical theorem and an application of it.
A ball polyhedron is a finite intersection of congruent balls in $\mathbb{R}^3$. These shapes arise in various contexts in discrete and convex geometry. We focus on Reuleaux polyhedra, the subclass of ball polyhedra whose centers and…