English
Related papers

Related papers: Demonstrating REACT: a Real-time Educational AI-po…

200 papers

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

Human-Computer Interaction · Computer Science 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

Pen computing tools such as Tablet PC, Tablet Monitors and its various supporting software tool offer another dimension to enhance our today's digitally integrated and connected classroom learning environment. This paper first reviews the…

Computers and Society · Computer Science 2014-03-25 Hong Cao

In this paper, we study how different Reddit communities discuss generative AI in high school education, focusing on learning, academic integrity, AI detection, and emotional framing. Using 3,789 posts from five education-related…

Computers and Society · Computer Science 2026-03-27 Parth Gaba , Emiliano De Cristofaro

Effective pair programming depends on coordination of attention, cognitive effort, and joint regulation over time, yet most adaptive learning systems remain individual-centric and reactive. This paper introduces ProPACT, a proactive…

Human-Computer Interaction · Computer Science 2026-05-05 Anahita Golrang , Kshitij Sharma , olga viberg

This research study explores the conceptualization, development, and deployment of an innovative learning analytics tool, leveraging OpenAI's GPT-4 model to quantify student engagement, map learning progression, and evaluate diverse…

Computers and Society · Computer Science 2024-09-19 Ramteja Sajja , Yusuf Sermet , David Cwiertny , Ibrahim Demir

Action advising is a peer-to-peer knowledge exchange technique built on the teacher-student paradigm to alleviate the sample inefficiency problem in deep reinforcement learning. Recently proposed student-initiated approaches have obtained…

Machine Learning · Computer Science 2021-04-20 Ercument Ilhan , Jeremy Gow , Diego Perez-Liebana

In collaborative learning, learners coordinate to enhance each of their learning performances. From the perspective of any learner, a critical challenge is to filter out unqualified collaborators. We propose a framework named meta…

Machine Learning · Computer Science 2022-09-29 Chenglong Ye , Reza Ghanadan , Jie Ding

The rapid integration of generative artificial intelligence into education has driven digital transformation in e-teaching, yet user perceptions of AI educational apps remain underexplored. This study performs a sentiment-driven evaluation…

Computers and Society · Computer Science 2025-12-16 Adeleh Mazaherian , Erfan Nourbakhsh

Recent advances in video reward models and post-training strategies have improved text-to-video (T2V) generation. While these models typically assess visual quality, motion quality, and text alignment, they often overlook key structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yuan Wang , Borui Liao , Huijuan Huang , Jinda Lu , Ouxiang Li , Kuien Liu , Meng Wang , Xiang Wang

Group tendency is a research branch of computer assisted learning. The construction of good learning behavior is of great significance to learners' learning process and learning effect, and is the key basis of data-driven education…

Machine Learning · Computer Science 2020-10-09 Xiaona Xia

Event cameras have recently been shown beneficial for practical vision tasks, such as action recognition, thanks to their high temporal resolution, power efficiency, and reduced privacy concerns. However, current research is hindered by 1)…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Jiazhou Zhou , Xu Zheng , Yuanhuiyi Lyu , Lin Wang

Generative models are now capable of producing natural language text that is, in some cases, comparable in quality to the text produced by people. In the computing education context, these models are being used to generate code, code…

Human-Computer Interaction · Computer Science 2023-08-09 Cynthia Zastudil , Magdalena Rogalska , Christine Kapp , Jennifer Vaughn , Stephen MacNeil

Online remote learning has certain advantages, such as higher flexibility and greater inclusiveness. However, a caveat is the teachers' limited ability to monitor student interaction during an online class, especially while teachers are…

Human-Computer Interaction · Computer Science 2022-10-17 Arnab Sen Sharma , Mohammad Ruhul Amin , Muztaba Fuad

AI technologies that sense student attention and emotions to enable more personalised teaching interventions are increasingly promoted, but raise pressing questions about student learning, well-being, and ethics. In particular, students'…

Human-Computer Interaction · Computer Science 2026-02-12 Bingyi Han , Ying Ma , Simon Coghlan , Dana McKay , George Buchanan , Wally Smith

The recent advances in artificial intelligence and deep learning facilitate automation in various applications including home automation, smart surveillance systems, and healthcare among others. Human Activity Recognition is one of its…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Anagha Deshpande , Vedant Deshpande

An advantage of Large Language Models (LLMs) is their contextualization capability - providing different responses based on student inputs like solution strategy or prior discussion, to potentially better engage students than standard…

Cognitive presence and social presence are crucial for a comprehensive learning experience. Despite the flexibility of asynchronous learning environments to accommodate individual schedules, the inherent constraints of asynchronous…

Human-Computer Interaction · Computer Science 2024-10-08 Tianjia Wang , Tong Wu , Huayi Liu , Chris Brown , Yan Chen

Visual design instructors often provide multi-modal feedback, mixing annotations with text. Prior theory emphasizes the importance of actionable feedback, where "actionability" lies on a spectrum--from surfacing relevant design concepts to…

Human-Computer Interaction · Computer Science 2026-03-06 Mingyi Li , Mengyi Chen , Sarah Luo , Yining Cao , Haijun Xia , Maitraye Das , Steven P. Dow , Jane L. E

Artificial Intelligence (AI), especially cloud platforms and large language models (LLMs), is changing how engineering is taught by making learning more interactive and flexible. However, in electrical engineering and energy systems,…

Systems and Control · Electrical Eng. & Systems 2026-04-29 Osasumwen Cedric Ogiesoba-Eguakun , Phani Kumar Inkollu , Rupesh Sah , Zia Rashid , Douglas Jussaume , Suman Rath
‹ Prev 1 3 4 5 6 7 10 Next ›