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We present TIPSy-GAN, a new approach to improve the accuracy and stability in unsupervised adversarial 2D to 3D human pose estimation. In our work we demonstrate that the human kinematic skeleton should not be assumed as a single spatially…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Peter Hardy , Srinandan Dasmahapatra , Hansung Kim

Recent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different…

Computer Vision and Pattern Recognition · Computer Science 2019-03-28 Xipeng Chen , Kwan-Yee Lin , Wentao Liu , Chen Qian , Xiaogang Wang , Liang Lin

Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Qianli Ma , Jinlong Yang , Anurag Ranjan , Sergi Pujades , Gerard Pons-Moll , Siyu Tang , Michael J. Black

Transferable adversarial attacks pose significant threats to deep neural networks, particularly in black-box scenarios where internal model information is inaccessible. Studying adversarial attack methods helps advance the performance of…

Artificial Intelligence · Computer Science 2024-09-23 Zhibo Jin , Jiayu Zhang , Zhiyu Zhu , Chenyu Zhang , Jiahao Huang , Jianlong Zhou , Fang Chen

Generative adversarial networks (GANs) synthesize realistic images from random latent vectors. Although manipulating the latent vectors controls the synthesized outputs, editing real images with GANs suffers from i) time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Hyunsu Kim , Yunjey Choi , Junho Kim , Sungjoo Yoo , Youngjung Uh

This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Zhen Zhu , Tengteng Huang , Baoguang Shi , Miao Yu , Bofei Wang , Xiang Bai

Improving the aesthetic quality of images is challenging and eager for the public. To address this problem, most existing algorithms are based on supervised learning methods to learn an automatic photo enhancer for paired data, which…

Computer Vision and Pattern Recognition · Computer Science 2021-01-06 Zhangkai Ni , Wenhan Yang , Shiqi Wang , Lin Ma , Sam Kwong

This paper introduces the Attribute-Decomposed GAN, a novel generative model for controllable person image synthesis, which can produce realistic person images with desired human attributes (e.g., pose, head, upper clothes and pants)…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Yifang Men , Yiming Mao , Yuning Jiang , Wei-Ying Ma , Zhouhui Lian

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Photorealistic frontal view synthesis from a single face image has a wide range of applications in the field of face recognition. Although data-driven deep learning methods have been proposed to address this problem by seeking solutions…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Rui Huang , Shu Zhang , Tianyu Li , Ran He

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Xingang Pan , Ayush Tewari , Thomas Leimkühler , Lingjie Liu , Abhimitra Meka , Christian Theobalt

In unsupervised image-to-image translation, the goal is to learn the mapping between an input image and an output image using a set of unpaired training images. In this paper, we propose an extension of the unsupervised image-to-image…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Pramuditha Perera , Mahdi Abavisani , Vishal M. Patel

Localization technology is important for the development of indoor location-based services (LBS). Global Positioning System (GPS) becomes invalid in indoor environments due to the non-line-of-sight issue, so it is urgent to develop a…

Machine Learning · Computer Science 2017-11-09 Chenxiao Zhu , Lingqing Xu , Xiao-Yang Liu , Feng Qian

Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Shuyang Gu , Jianmin Bao , Hao Yang , Dong Chen , Fang Wen , Lu Yuan

Over the years, 2D GANs have achieved great successes in photorealistic portrait generation. However, they lack 3D understanding in the generation process, thus they suffer from multi-view inconsistency problem. To alleviate the issue, many…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Jeong-gi Kwak , Yuanming Li , Dongsik Yoon , Donghyeon Kim , David Han , Hanseok Ko

Predicting and understanding human motion dynamics has many applications, such as motion synthesis, augmented reality, security, and autonomous vehicles. Due to the recent success of generative adversarial networks (GAN), there has been…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Emad Barsoum , John Kender , Zicheng Liu

This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…

Computer Vision and Pattern Recognition · Computer Science 2018-01-09 Jerry Liu , Fisher Yu , Thomas Funkhouser

Generative Adversarial Networks (GANs) have witnessed significant advances in recent years, generating increasingly higher quality images, which are non-distinguishable from real ones. Recent GANs have proven to encode features in a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Wassim Kabbani , Marcel Grimmer , Christoph Busch

Deep neural networks have demonstrated remarkable performance across various domains. However, they are vulnerable to adversarial examples, which can lead to erroneous predictions. Generative Adversarial Networks (GANs) can leverage the…

Machine Learning · Computer Science 2025-08-25 Jiayu Zhang , Zhiyu Zhu , Xinyi Wang , Silin Liao , Zhibo Jin , Flora D. Salim , Huaming Chen

3D GAN inversion projects a single image into the latent space of a pre-trained 3D GAN to achieve single-shot novel view synthesis, which requires visible regions with high fidelity and occluded regions with realism and multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Kaitao Huang , Yan Yan , Jing-Hao Xue , Hanzi Wang
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