Related papers: NeuralSound: Learning-based Modal Sound Synthesis …
Understanding and predicting microstructure evolution is fundamental to materials science, as it governs the resulting properties and performance of materials. Traditional simulation methods, such as phase-field models, offer high-fidelity…
In this paper, a Federated Learning (FL) simulation platform is introduced. The target scenario is Acoustic Model training based on this platform. To our knowledge, this is the first attempt to apply FL techniques to Speech Recognition…
We explore the use of neural synthesis for acoustic guitar from string-wise MIDI input. We propose four different systems and compare them with both objective metrics and subjective evaluation against natural audio and a sample-based…
Self-supervised sound source localization is usually challenged by the modality inconsistency. In recent studies, contrastive learning based strategies have shown promising to establish such a consistent correspondence between audio and…
The popularity of high and ultra-high definition displays has led to the need for methods to improve the quality of videos already obtained at much lower resolutions. Current Video Super-Resolution methods are not robust to mismatch between…
Geometry-aware optimization algorithms, such as Muon, have achieved remarkable success in training deep neural networks (DNNs). These methods leverage the underlying geometry of DNNs by selecting appropriate norms for different layers and…
The imitation of percussive sounds via the human voice is a natural and effective tool for communicating rhythmic ideas on the fly. Thus, the automatic retrieval of drum sounds using vocal percussion can help artists prototype drum patterns…
Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated…
In recent years, rapid progress has been made on the problem of single-channel sound separation using supervised training of deep neural networks. In such supervised approaches, a model is trained to predict the component sources from…
We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions…
This paper presents a cross-lingual voice conversion framework that adopts a modularized neural network. The modularized neural network has a common input structure that is shared for both languages, and two separate output modules, one for…
Learning common subspace is prevalent way in cross-modal retrieval to solve the problem of data from different modalities having inconsistent distributions and representations that cannot be directly compared. Previous cross-modal retrieval…
Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…
The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…
This study presents a deep-learning framework for controlling multichannel acoustic feedback in audio devices. Traditional digital signal processing methods struggle with convergence when dealing with highly correlated noise such as…
Interactive acoustic auralization allows users to explore virtual acoustic environments in real-time, enabling the acoustic recreation of concert hall or Historical Worship Spaces (HWS) that are either no longer accessible, acoustically…
We present a multimodal framework to learn general audio representations from videos. Existing contrastive audio representation learning methods mainly focus on using the audio modality alone during training. In this work, we show that…
This study presents a multisensory machine learning architecture for object recognition by employing a novel dataset that was constructed with the iCub robot, which is equipped with three cameras and a depth sensor. The proposed…
We present a new sound rendering pipeline that is able to generate plausible sound propagation effects for interactive dynamic scenes. Our approach combines ray-tracing-based sound propagation with reverberation filters using robust…
State-of-the-art learned reconstruction methods often rely on black-box modules that, despite their strong performance, raise questions about their interpretability and robustness. Here, we build on a recently proposed image reconstruction…