English
Related papers

Related papers: The Visibility Center of a Simple Polygon

200 papers

We consider the problem of finding k centers for n weighted points on a real line. This (weighted) k-center problem was solved in O(n log n) time previously by using Cole's parametric search and other complicated approaches. In this paper,…

Computational Geometry · Computer Science 2014-03-07 Danny Z. Chen , Jian Li , Haitao Wang

We present an $O(n^2\log^4 n)$-time algorithm for computing the center region of a set of $n$ points in the three-dimensional Euclidean space. This improves the previously best known algorithm by Agarwal, Sharir and Welzl, which takes…

Computational Geometry · Computer Science 2019-10-29 Eunjin Oh , Hee-Kap Ahn

We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…

Computational Geometry · Computer Science 2014-10-08 Sergio Cabello , Otfried Cheong , Christian Knauer , Lena Schlipf

This paper considers the problem of computing the weak visibility polygon (WVP) of any query line segment pq (or WVP(pq)) inside a given simple polygon P. We present an algorithm that preprocesses P and creates a data structure from which…

Computational Geometry · Computer Science 2013-10-01 Mojtaba Nouri Bygi , Mohammad Ghodsi

We consider a classical k-center problem in trees. Let T be a tree of n vertices and every vertex has a nonnegative weight. The problem is to find k centers on the edges of T such that the maximum weighted distance from all vertices to…

Data Structures and Algorithms · Computer Science 2018-03-07 Haitao Wang , Jingru Zhang

We develop two simple and efficient approximation algorithms for the continuous $k$-medians problems, where we seek to find the optimal location of $k$ facilities among a continuum of client points in a convex polygon $C$ with $n$ vertices…

Optimization and Control · Mathematics 2023-06-28 Reyhaneh Mohammadi , Raghuveer Devulapalli , Mehdi Behroozi

The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(\log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such…

Computational Geometry · Computer Science 2019-07-03 Stav Ashur , Omrit Filtser , Matthew J. Katz

The geodesic Voronoi diagram of m point sites inside a simple polygon of n vertices is a subdivision of the polygon into m cells, one to each site, such that all points in a cell share the same nearest site under the geodesic distance. The…

Computational Geometry · Computer Science 2018-03-12 Chih-Hung Liu

Let $P$ be an orthogonal polygon of $n$ vertices, without holes. The Orthogonal Polygon Covering with Squares (OPCS) problem takes as input such an orthogonal polygon $P$ with integral vertex coordinates, and asks to find the minimum number…

Computational Geometry · Computer Science 2024-11-19 Anubhav Dhar , Subham Ghosh , Sudeshna Kolay

With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…

Computational Geometry · Computer Science 2010-09-28 Sandor P. Fekete , Christiane Schmidt

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

We devise an algorithm for maintaining the visibility polygon of any query point in a dynamic polygonal domain, i.e., as the polygonal domain is modified with vertex insertions and deletions to its obstacles, we update the data structures…

Computational Geometry · Computer Science 2020-11-20 Sanjana Agrwal , R. Inkulu

We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$…

Data Structures and Algorithms · Computer Science 2025-10-09 Davide Bilò , Giordano Colli , Luca Forlizzi , Stefano Leucci

The Meeting problem for $k\geq 2$ searchers in a polygon $P$ (possibly with holes) consists in making the searchers move within $P$, according to a distributed algorithm, in such a way that at least two of them eventually come to see each…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-09 Giuseppe A. Di Luna , Paola Flocchini , Nicola Santoro , Giovanni Viglietta , Masafumi Yamashita

We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…

Computational Geometry · Computer Science 2024-11-06 Kyungjin Cho , Eunjin Oh , Haitao Wang , Jie Xue

Given a collection of n opaque unit disks in the plane, we want to find a stacking order for them that maximizes their visible perimeter---the total length of all pieces of their boundaries visible from above. We prove that if the centers…

Computational Geometry · Computer Science 2013-09-17 Gabriel Nivasch , János Pach , Gábor Tardos

We present an algorithm for computing the so-called Beer-index of a polygon $P$ in $O(n^2)$ time, where $n$ is the number of corners. The polygon $P$ may have holes. The Beer-index is the probability that two points chosen independently and…

Computational Geometry · Computer Science 2022-11-01 Mikkel Abrahamsen , Viktor Fredslund-Hansen

We study the problem of visibility in polyhedral terrains in the presence of multiple viewpoints. We consider a triangulated terrain with $m>1$ viewpoints (or guards) located on the terrain surface. A point on the terrain is considered…

Computational Geometry · Computer Science 2014-12-02 Ferran Hurtado , Maarten Löffler , Inês Matos , Vera Sacristán , Maria Saumell , Rodrigo I. Silveira , Frank Staals

We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…

Computational Geometry · Computer Science 2019-10-22 Yujin Choi , Seungjun Lee , Hee-Kap Ahn

Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…

Computational Geometry · Computer Science 2024-05-17 Frank Duque