Related papers: Better GPU Hash Tables
This paper presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block…
This paper focuses on data structures for multi-core reachability, which is a key component in model checking algorithms and other verification methods. A cornerstone of an efficient solution is the storage of visited states. In related…
All data is not equally popular. Often, some portion of data is more frequently accessed than the rest, which causes a skew in popularity of the data items. Adapting to this skew can improve performance, and this topic has been studied…
Bitmap indexes are widely used for read-intensive analytical workloads because they are clustered and offer efficient reads with a small memory footprint. However, they are notoriously inefficient to update. As analytical applications are…
A hash function is constructed based on a three-layer neural network. The three neuron-layers are used to realize data confusion, diffusion and compression respectively, and the multi-block hash mode is presented to support the plaintext…
Named data networking is one of the recommended {\color{red}architectures} for the future of the Internet. In this communication architecture, the content name is used instead of the IP address. To achieve this purpose, a new data structure…
In this paper we present a new methodology for data accesses when solving batches of Tridiagonal and Pentadiagonal matrices that all share the same LHS matrix. By only storing one copy of this matrix there is a significant reduction in…
This paper proposes round-hashing, which is suitable for data storage on distributed servers and for implementing external-memory tables in which each lookup retrieves at most a single block of external memory, using a stash. For data…
Hash table search strategies have remained a pivotal area of inquiry in computer science over the past several decades. A prevailing viewpoint asserts that random probing stands as the optimal method for open-addressing hash tables.…
The notions of dominating sets of graphs began almost 400 years ago with the game of chess, which sparked the analysis of dominating sets of graphs, at first relatively loosely until the beginnings of the 1960s, when the issue was given…
This paper introduces a search algorithm for index structures based on a B+ tree, specifically optimized for execution on a field-programmable gate array (FPGA). Our implementation efficiently traverses and reuses tree nodes by processing a…
Distributed Hash Tables (DHTs) have been used in several applications, but most DHTs have opted to solve lookups with multiple hops, to minimize bandwidth costs while sacrificing lookup latency. This paper presents D1HT, an original DHT…
Many hashing algorithms including minwise hashing (MinHash), one permutation hashing (OPH), and consistent weighted sampling (CWS) generate integers of $B$ bits. With $k$ hashes for each data vector, the storage would be $B\times k$ bits;…
We introduce the Bandicoot C++ library for linear algebra and scientific computing on GPUs, overviewing its user interface and performance characteristics, as well as the technical details of its internal design. Bandicoot is the…
This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…
We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…
We give a unified analysis of linear probing hashing with a general bucket size. We use both a combinatorial approach, giving exact formulas for generating functions, and a probabilistic approach, giving simple derivations of asymptotic…
Quantum approaches to combinatorial optimization problems (COPs) are often limited by the resource demands of Quadratic Unconstrained Binary Optimization (QUBO) encodings, which enlarge circuits through penalty terms and increase qubit and…
A 3-dimensional GPU Poisson solver is developed for all possible combinations of free and periodic boundary conditions (BCs) along the three directions. It is benchmarked for various grid sizes and different BCs and a significant…
Among many solutions to the high-dimensional approximate nearest neighbor (ANN) search problem, locality sensitive hashing (LSH) is known for its sub-linear query time and robust theoretical guarantee on query accuracy. Traditional LSH…