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Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…

Computational Geometry · Computer Science 2014-01-22 Mohamed A. El-Sayed , S. Abdel-Khalek , Hanan H. Amin

In the 4-path vertex cover problem, the input is an undirected graph $G$ and an integer $k$. The goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every path with 4 vertices in $G$ contains at least one…

Data Structures and Algorithms · Computer Science 2019-01-08 Dekel Tsur

An obstacle representation of a graph $G$ consists of a set of pairwise disjoint simply-connected closed regions and a one-to-one mapping of the vertices of $G$ to points such that two vertices are adjacent in $G$ if and only if the line…

Computational Geometry · Computer Science 2025-02-25 Martin Balko , Steven Chaplick , Robert Ganian , Siddharth Gupta , Michael Hoffmann , Pavel Valtr , Alexander Wolff

In this note, we give an algorithm that computes the linearwidth of input $n$-vertex graphs in time $O^*(2^n)$, which improves a trivial $O^*(2^m)$-time algorithm, where $n$ and $m$ the number of vertices and edges, respectively.

Data Structures and Algorithms · Computer Science 2021-03-08 Yasuaki Kobayashi , Yu Nakahata

We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…

Data Structures and Algorithms · Computer Science 2016-11-17 Talya Eden , Amit Levi , Dana Ron , C. Seshadhri

We show that the VC-dimension of a graph can be computed in time $n^{\log d+1} d^{O(d)}$, where $d$ is the degeneracy of the input graph. The core idea of our algorithm is a data structure to efficiently query the number of vertices that…

Data Structures and Algorithms · Computer Science 2023-08-21 Pål Grønås Drange , Patrick Greaves , Irene Muzi , Felix Reidl

Semialgebraic graphs are graphs whose vertices are points in $\mathbb{R}^d$, and adjacency between two vertices is determined by the truth value of a semialgebraic predicate of constant complexity. We show how to harness polynomial…

Computational Geometry · Computer Science 2026-04-20 Jean Cardinal , Micha Sharir

We develop a linear time algorithm for finding the diameter of an asteroidal triple-free (AT-free) graph. Furthermore, we update the definition of polar pairs and develop new properties of polar pairs for (weak) dominating pair graphs. We…

Data Structures and Algorithms · Computer Science 2023-03-24 Oleksiy Al-saadi , Jitender Deogun

An identifying code in a graph is a set of vertices which intersects all the symmetric differences between pairs of neighbourhoods of vertices. Not all graphs have identifying codes; those that do are referred to as twin-free. In this…

Combinatorics · Mathematics 2013-04-10 Maximilien Gadouleau

We describe a new sampling-based method to determine cuts in an undirected graph. For a graph (V, E), its cycle space is the family of all subsets of E that have even degree at each vertex. We prove that with high probability, sampling the…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-07-22 David Pritchard , Ramakrishna Thurimella

We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…

Data Structures and Algorithms · Computer Science 2019-07-24 Sankardeep Chakraborty , Kunihiko Sadakane , Srinivasa Rao Satti

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

Computing a (short) path between two vertices is one of the most fundamental primitives in graph algorithmics. In recent years, the study of paths in temporal graphs, that is, graphs where the vertex set is fixed but the edge set changes…

Discrete Mathematics · Computer Science 2021-05-27 Arnaud Casteigts , Anne-Sophie Himmel , Hendrik Molter , Philipp Zschoche

A transversal of a hypergraph is a set of vertices intersecting each hyperedge. We design and analyze new exponential-time algorithms to enumerate all inclusion-minimal transversals of a hypergraph. For each fixed k>2, our algorithms for…

Data Structures and Algorithms · Computer Science 2015-10-20 Manfred Cochefert , Jean-Francois Couturier , Serge Gaspers , Dieter Kratsch

We revisit the problem of designing sublinear algorithms for estimating the average degree of an $n$-vertex graph. The standard access model for graphs allows for the following queries: sampling a uniform random vertex, the degree of a…

Data Structures and Algorithms · Computer Science 2025-10-24 Lorenzo Beretta , Deeparnab Chakrabarty , C. Seshadhri

We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…

Data Structures and Algorithms · Computer Science 2025-07-21 Sanjeev Khanna , Ashwin Padaki , Erik Waingarten

We give fast, simple, and implementable catalytic logspace algorithms for two fundamental graph problems. First, a randomized catalytic algorithm for $s\to t$ connectivity running in $\widetilde{O}(nm)$ time, and a deterministic catalytic…

Data Structures and Algorithms · Computer Science 2025-09-09 James Cook , Edward Pyne

Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…

Computational Complexity · Computer Science 2019-02-06 Rahul Jain , Raghunath Tewari

We study the problem of computing the diameter and the mean distance of a continuous graph, i.e., a connected graph where all points along the edges, instead of only the vertices, must be taken into account. It is known that for continuous…

Computational Geometry · Computer Science 2025-03-12 Sergio Cabello , Delia Garijo , Antonia Kalb , Fabian Klute , Irene Parada , Rodrigo I. Silveira

A graph algorithm is truly subquadratic if it runs in ${\cal O}(m^b)$ time on connected $m$-edge graphs, for some positive $b < 2$. Roditty and Vassilevska Williams (STOC'13) proved that under plausible complexity assumptions, there is no…

Data Structures and Algorithms · Computer Science 2020-10-30 Guillaume Ducoffe