Related papers: Computing and Listing Avoidable Vertices and Paths
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…
In this paper we study local routing strategies on geometric graphs. Such strategies use geometric properties of the graph like the coordinates of the current and target nodes to route. Specifically, we study routing strategies in the…
The minimum degree algorithm is one of the most widely-used heuristics for reducing the cost of solving large sparse systems of linear equations. It has been studied for nearly half a century and has a rich history of bridging techniques…
Matrix $M$ is {\em $k$-concise} if the finite entries of each column of $M$ consist of $k$ or less intervals of identical numbers. We give an $O(n+m)$-time algorithm to compute the row minima of any $O(1)$-concise $n\times m$ matrix. Our…
The concept of avoidable paths in graphs was introduced by Beisegel, Chudnovsky, Gurvich, Milani\v{c}, and Servatius in 2019 as a common generalization of avoidable vertices and simplicial paths. In 2020, Bonamy, Defrain, Hatzel, and…
We are given a graph $G$ with $n$ vertices, where a random subset of $k$ vertices has been made into a clique, and the remaining edges are chosen independently with probability $\tfrac12$. This random graph model is denoted…
A graph is $k$-degenerate if any induced subgraph has a vertex of degree at most $k$. In this paper we prove new algorithms for cliques and similar structures for these graphs. We design linear time Fixed-Parameter Tractable algorithms for…
We investigate the problem of computing the shortest secure path in a Voronoi diagram. Here, a path is secure if it is a sequence of touching Voronoi cells, where each Voronoi cell in the path has a uniform cost of being secured.…
A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…
In this note we present an algorithm that lists all $4$-cycles in a graph in time $\tilde{O}(\min(n^2,m^{4/3})+t)$ where $t$ is their number. Notably, this separates $4$-cycle listing from triangle-listing, since the latter has a…
A geometric graph is a graph whose vertices are points in general position in the plane and its edges are straight line segments joining these points. In this paper we give an $O(n^2 \log n)$ algorithm to compute the number of pairs of…
How efficiently can we find an unknown graph using distance queries between its vertices? We assume that the unknown graph is connected, unweighted, and has bounded degree. The goal is to find every edge in the graph. This problem admits a…
Given a graph $G$ and two vertices $s$ and $t$ in it, {\em graph reachability} is the problem of checking whether there exists a path from $s$ to $t$ in $G$. We show that reachability in directed layered planar graphs can be decided in…
Fine-grained reductions have established equivalences between many core problems with $\tilde{O}(n^3)$-time algorithms on $n$-node weighted graphs, such as Shortest Cycle, All-Pairs Shortest Paths (APSP), Radius, Replacement Paths, Second…
Consider the following "local" cut-detection problem in a directed graph: We are given a seed vertex $x$ and need to remove at most $k$ edges so that at most $\nu$ edges can be reached from $x$ (a "local" cut) or output $\bot$ to indicate…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
For vertices $u$ and $v$ of an $n$-vertex graph $G$, a $uv$-trail of $G$ is an induced $uv$-path of $G$ that is not a shortest $uv$-path of $G$. Berger, Seymour, and Spirkl [Discrete Mathematics 2021] gave the previously only known…
In this paper we present a new approach to visualize directed graphs and their hierarchies that completely departs from the classical four-phase framework of Sugiyama and computes readable hierarchical visualizations that contain the…