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Traditional methods to achieve high localization accuracy with tactile sensors usually use a matrix of miniaturized individual sensors distributed on the area of interest. This approach usually comes at a price of increased complexity in…

Many individuals struggle to understand conversation partners in noisy settings, particularly amid background speakers or due to hearing impairments. Emerging wearables like smartglasses offer a transformative opportunity to enhance speech…

Human-Computer Interaction · Computer Science 2026-05-15 Payal Mohapatra , Calvin Murdock , Ali Aroudi , Ishwarya Ananthabhotla , Anjali Menon , Buye Xu , Morteza Khaleghimeybodi

Individuals with cerebral palsy (CP) and amyotrophic lateral sclerosis (ALS) frequently face challenges with articulation, leading to dysarthria and resulting in atypical speech patterns. In healthcare settings, communication breakdowns…

Computation and Language · Computer Science 2024-11-11 Macarious Hui , Jinda Zhang , Aanchan Mohan

Dexterous manipulation requires precise geometric reasoning, yet existing visuo-tactile learning methods struggle with sub-millimeter precision tasks that are routine for traditional model-based approaches. We identify a key limitation:…

Robotics · Computer Science 2026-02-27 Jialei Huang , Yang Ye , Yuanqing Gong , Xuezhou Zhu , Yang Gao , Kaifeng Zhang

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

Misdiagnosis can result in delayed treatment and patient harm. Robotic patient simulators (robopatients) provide a controlled framework for training and evaluating clinicians in rare and complex cases. We investigate auditory tactile…

Purpose: Tracking the 3D motion of the surgical tool and the patient anatomy is a fundamental requirement for computer-assisted skull-base surgery. The estimated motion can be used both for intra-operative guidance and for downstream skill…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Zhaoshuo Li , Hongchao Shu , Ruixing Liang , Anna Goodridge , Manish Sahu , Francis X. Creighton , Russell H. Taylor , Mathias Unberath

The research presented in this paper is aimed at developing a control algorithm for an autonomous surface system carrying a two-sensor array consisting of two acoustic receivers, capable of measuring the time-difference-of-arrival (TDOA) of…

Robotics · Computer Science 2024-02-28 Filip Mandić , Nikola Mišković , Ivan Lončar

We propose and implement a novel indoor localization scheme, Swadloon, built upon an accurate acoustic direction finding. Swadloon leverages sensors of the smartphone without the requirement of any specialized devices. The scheme Swadloon…

Networking and Internet Architecture · Computer Science 2013-06-10 Wenchao Huang , Yan Xiong , Xiang-Yang Li , Hao Lin , Xufei Mao , Panlong Yang , Yunhao Liu

The applications of fingertip haptic devices have spread to various fields from revolutionizing virtual reality and medical training simulations to facilitating remote robotic operations, proposing great potential for enhancing user…

Robotics · Computer Science 2025-07-11 Daria Trinitatova , Dzmitry Tsetserukou

One of the main challenges of gaze-based interactions is the ability to distinguish normal eye function from a deliberate interaction with the computer system, commonly referred to as 'Midas touch'. In this paper we propose, EyeTAP (Eye…

Human-Computer Interaction · Computer Science 2021-06-18 Mohsen Parisay , Charalambos Poullis , Marta Kersten

For individuals who are blind or have low vision, tactile maps provide essential spatial information but are limited in the amount of data they can convey. Digitally augmented tactile maps enhance these capabilities with audio feedback,…

Human-Computer Interaction · Computer Science 2025-10-20 Matteo Manzoni , Sergio Mascetti , Dragan Ahmetovic , Ryan Crabb , James M. Coughlan

This paper presents Finger Based Technique (FBT) prototypes, a novel interaction system for blind users, which is especially designed and developed for non-visual touch screen devices and their applications. The FBT prototypes were…

Human-Computer Interaction · Computer Science 2017-08-18 Mohammed Fakrudeen , Sufian Yousef , Mahdi H Miraz

This paper presents a novel soft tactile skin (STS) technology operating with sound waves. In this innovative approach, the sound waves generated by a speaker travel in channels embedded in a soft membrane and get modulated due to a…

Robotics · Computer Science 2024-03-01 Vishnu Rajendran S , Willow Mandil , Simon Parsons , Amir Ghalamzan E

An estimated 253 million people have visual impairments. These visual impairments affect everyday lives, and limit their understanding of the outside world. This can pose a risk to health from falling or collisions. We propose a solution to…

Human-Computer Interaction · Computer Science 2023-03-30 Alexander Mehta , Ritik Jalisatgi

In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Alvaro Leandro Cavalcante Carneiro , Denis Henrique Pinheiro Salvadeo , Lucas de Brito Silva

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

Human-Computer Interaction · Computer Science 2017-06-02 Anh Nguyen

Advanced dexterous manipulation involving multiple simultaneous contacts across different surfaces, like pinching coins from ground or manipulating intertwined objects, remains challenging for robotic systems. Such tasks exceed the…

Robotics · Computer Science 2025-06-11 Won Kyung Do , Matthew Strong , Aiden Swann , Boshu Lei , Monroe Kennedy

Voice is envisioned to be a popular way for humans to interact with Internet-of-Things (IoT) devices. We propose a proximity-based user authentication method (called PIANO) for access control on such voice-powered IoT devices. PIANO…

Cryptography and Security · Computer Science 2017-04-12 Neil Zhenqiang Gong , Altay Ozen , Yu Wu , Xiaoyu Cao , Richard Shin , Dawn Song , Hongxia Jin , Xuan Bao

Haptic perception is highly important for immersive teleoperation of robots, especially for accomplishing manipulation tasks. We propose a low-cost haptic sensing and rendering system, which is capable of detecting and displaying surface…