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Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Hao Jiang , Kristen Grauman

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Christen Millerdurai , Shaoxiang Wang , Yaxu Xie , Vladislav Golyanik , Didier Stricker , Alain Pagani

Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Fabien Baradel , Thibault Groueix , Philippe Weinzaepfel , Romain Brégier , Yannis Kalantidis , Grégory Rogez

Body orientation estimation provides crucial visual cues in many applications, including robotics and autonomous driving. It is particularly desirable when 3-D pose estimation is difficult to infer due to poor image resolution, occlusion or…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Chenyan Wu , Yukun Chen , Jiajia Luo , Che-Chun Su , Anuja Dawane , Bikramjot Hanzra , Zhuo Deng , Bilan Liu , James Wang , Cheng-Hao Kuo

Capturing challenging human motions is critical for numerous applications, but it suffers from complex motion patterns and severe self-occlusion under the monocular setting. In this paper, we propose ChallenCap -- a template-based approach…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Yannan He , Anqi Pang , Xin Chen , Han Liang , Minye Wu , Yuexin Ma , Lan Xu

We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Dushyant Mehta , Srinath Sridhar , Oleksandr Sotnychenko , Helge Rhodin , Mohammad Shafiei , Hans-Peter Seidel , Weipeng Xu , Dan Casas , Christian Theobalt

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Calvin Yeung , Tomohiro Suzuki , Ryota Tanaka , Zhuoer Yin , Keisuke Fujii

Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Gerard Pons-Moll , Christian Theobalt

We propose a new self-supervised method for predicting 3D human body pose from a single image. The prediction network is trained from a dataset of unlabelled images depicting people in typical poses and a set of unpaired 2D poses. By…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Jose Sosa , David Hogg

We introduce FocalPose, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are twofold. First,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Georgy Ponimatkin , Yann Labbé , Bryan Russell , Mathieu Aubry , Josef Sivic

Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-based methods which estimate parametric models directly…

Computer Vision and Pattern Recognition · Computer Science 2021-02-01 Min Wang , Feng Qiu , Wentao Liu , Chen Qian , Xiaowei Zhou , Lizhuang Ma

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Reliable incremental estimation of camera poses and 3D reconstruction is key to enable various applications including robotics, interactive visualization, and augmented reality. However, this task is particularly challenging in dynamic…

Robotics · Computer Science 2025-12-09 Xingguang Zhong , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

Until recently Intelligence, Surveillance, and Reconnaissance (ISR) focused on acquiring behavioral information of the targets and their activities. Continuous evolution of intelligence being gathered of the human centric activities has put…

Computer Vision and Pattern Recognition · Computer Science 2014-10-07 Atul Kanaujia

Markerless human motion capture (mocap) from multiple RGB cameras is a widely studied problem. Existing methods either need calibrated cameras or calibrate them relative to a static camera, which acts as the reference frame for the mocap…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Nitin Saini , Chun-hao P. Huang , Michael J. Black , Aamir Ahmad

We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Denis Tome , Thiemo Alldieck , Patrick Peluse , Gerard Pons-Moll , Lourdes Agapito , Hernan Badino , Fernando De la Torre

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

In this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Matteo Fabbri , Fabio Lanzi , Simone Calderara , Stefano Alletto , Rita Cucchiara

In monocular 3D human pose estimation a common setup is to first detect 2D positions and then lift the detection into 3D coordinates. Many algorithms suffer from overfitting to camera positions in the training set. We propose a siamese…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Márton Véges , Viktor Varga , András Lőrincz
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