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One of the most important issues in requirements engineering (RE) is the alignment of stakeholders' mental models. Making sure that all stakeholders share the same vision of a changing system is crucial to the success of any project.…

Software Engineering · Computer Science 2021-08-11 Lukas Nagel , Oliver Karras

Facilitated meetings are an established practice for the requirements engineering activities elicitation and validation. Focus groups are one well-known technique to implement this practice. Several researchers already reported the…

Software Engineering · Computer Science 2020-11-03 Oliver Karras , Svenja Polst , Kathleen Späth

Synchronous data-rich conversations are commonplace within enterprise organizations, taking place at varying degrees of formality between stakeholders at different levels of data literacy. In these conversations, representations of data are…

Human-Computer Interaction · Computer Science 2025-01-10 Matthew Brehmer

[Context and motivation] Complex software-based systems involve several stakeholders, their activities and interactions with the system. Vision videos are used during the early phases of a project to complement textual representations. They…

Software Engineering · Computer Science 2019-01-23 Kurt Schneider , Melanie Busch , Oliver Karras , Maximilian Schrapel , Michael Rohs

Background and Motivation: In recent years, the topic of applying videos in requirements engineering has been discussed and its contributions are of interesting potential. In the last 35 years, several researchers proposed approaches for…

Software Engineering · Computer Science 2021-03-01 Oliver Karras , Kurt Schneider

Nowadays, to achieve competitive advantage, the industrial companies are considering that success is sustained to great product development. That is to manage the product throughout its entire lifecycle. Achieving this goal requires a tight…

Human-Computer Interaction · Computer Science 2008-02-19 Hichem Geryville , Yacine Ouzrout , Abdelaziz Bouras , Nikolaos Sapidis

We study an interactive live streaming scenario where multiple peers pull streams of the same free viewpoint video that are synchronized in time but not necessarily in view. In free viewpoint video, each user can periodically select a…

Multimedia · Computer Science 2012-11-21 Dongni Ren , S. -H. Gary Chan , Gene Cheung , Vicky Zhao , Pascal Frossard

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…

Machine Learning · Statistics 2016-04-29 Chang Xu , Dacheng Tao , Chao Xu

We present an empirical study aimed at analysing the use of viewpoints in an industrial Concurrent Engineering context. Our focus is on the viewpoints expressed in the argumentative process taking place in evaluation meetings. Our results…

Human-Computer Interaction · Computer Science 2016-08-16 Géraldine Martin , Françoise Détienne , Elisabeth Lavigne

We believe that 3D visualisations should not be used alone; by coincidentally displaying alternative views the user can gain the best understanding of all situations. The different presentations signify manifold meanings and afford…

Human-Computer Interaction · Computer Science 2021-08-11 J. C. Roberts , J. W. Mearman , P. W. S. Butcher , H. M. Al-Maneea , P. D. Ritsos

During the Covid-19 pandemic, online meetings became common for daily teamwork in the home office. To understand the opportunities and challenges of meeting in virtual reality (VR) compared to video conferences, we conducted the weekly team…

Human-Computer Interaction · Computer Science 2023-01-24 Michael Bonfert , Anke V. Reinschluessel , Susanne Putze , Yenchin Lai , Dmitry Alexandrovsky , Rainer Malaka , Tanja Döring

We present an empirical study aimed at analysing the use of viewpoints in an industrial Concurrent Engineering context. Our focus is on the viewpoints expressed in the argumentative process taking place in evaluation meetings. Our results…

Other Computer Science · Computer Science 2016-08-16 Géraldine Martin , Françoise Détienne , Elisabeth Lavigne

Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

This paper analyzes the technological requirements necessary to enhance the credibility and reliability of judicial hearings conducted via videoconference, from the internal perspective of the judiciary. Drawing on the practical experience…

Human-Computer Interaction · Computer Science 2025-07-29 Jorge Alberto Araujo

The complexity of a business environment often causes organizations to produce several inconsistent views on the same business process, leading to fragmentation and inefficiencies. Business process view integration attempts to produce an…

Software Engineering · Computer Science 2020-12-08 Rafael Belchior , Sérgio Guerreiro , André Vasconcelos , Miguel Correia

Establishing a shared software project vision is a key challenge in Requirements Engineering (RE). Several approaches use videos to represent visions. However, these approaches omit how to produce a good video. This missing guidance is one…

Software Engineering · Computer Science 2019-11-26 Oliver Karras , Kurt Schneider , Samuel A. Fricker

Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zhaochong An , Zirui Li , Mingqiao Ye , Feng Qiao , Jiaang Li , Zongwei Wu , Vishal Thengane , Chengzu Li , Lei Li , Luc Van Gool , Guolei Sun , Serge Belongie

In recent years, video instance segmentation (VIS) has been largely advanced by offline models, while online models gradually attracted less attention possibly due to their inferior performance. However, online methods have their inherent…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Junfeng Wu , Qihao Liu , Yi Jiang , Song Bai , Alan Yuille , Xiang Bai

In shared control, advances in autonomous robotics are applied to help empower a human user in operating a robotic system. While these systems have been shown to improve efficiency and operation success, users are not always accepting of…

Robotics · Computer Science 2020-08-26 Connor Brooks , Daniel Szafir
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