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Relighting, which synthesizes a novel view under a given lighting condition (unseen in training time), is a must feature for immersive photo-realistic experience. However, real-time relighting is challenging due to high computation cost of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Euntae Choi , Vincent Carpentier , Seunghun Shin , Sungjoo Yoo

In this paper, we study the problem of 3D scene geometry decomposition and manipulation from 2D views. By leveraging the recent implicit neural representation techniques, particularly the appealing neural radiance fields, we introduce an…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Bing Wang , Lu Chen , Bo Yang

We present a novel method for 3D surface reconstruction from multiple images where only a part of the object of interest is captured. Our approach builds on two recent developments: surface reconstruction using neural radiance fields for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Savva Ignatyev , Daniil Selikhanovych , Oleg Voynov , Yiqun Wang , Peter Wonka , Stamatios Lefkimmiatis , Evgeny Burnaev

We present ObSuRF, a method which turns a single image of a scene into a 3D model represented as a set of Neural Radiance Fields (NeRFs), with each NeRF corresponding to a different object. A single forward pass of an encoder network…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Karl Stelzner , Kristian Kersting , Adam R. Kosiorek

Neural radiance fields (NeRF) have gained prominence as a machine learning technique for representing 3D scenes and estimating the bidirectional reflectance distribution function (BRDF) from multiple images. However, most existing research…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Lulin Zhang , Ewelina Rupnik , Tri Dung Nguyen , Stéphane Jacquemoud , Yann Klinger

We present NeSF, a method for producing 3D semantic fields from posed RGB images alone. In place of classical 3D representations, our method builds on recent work in implicit neural scene representations wherein 3D structure is captured by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Suhani Vora , Noha Radwan , Klaus Greff , Henning Meyer , Kyle Genova , Mehdi S. M. Sajjadi , Etienne Pot , Andrea Tagliasacchi , Daniel Duckworth

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

Implicit surfaces via neural radiance fields (NeRF) have shown surprising accuracy in surface reconstruction. Despite their success in reconstructing richly textured surfaces, existing methods struggle with planar regions with weak…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Albert Gassol Puigjaner , Edoardo Mello Rella , Erik Sandström , Ajad Chhatkuli , Luc Van Gool

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

Structural coloration is commonly modeled using wave optics for reliable and photorealistic rendering of natural, quasi-periodic and complex nanostructures. Such models often rely on dense, preliminary or preprocessed data to accurately…

Graphics · Computer Science 2025-07-03 Narayan Kandel , Daljit Singh J. S. Dhillon

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

Physics-based differentiable rendering has emerged as a powerful technique in computer graphics and vision, with a broad range of applications in solving inverse rendering tasks. At its core, differentiable rendering enables the computation…

Graphics · Computer Science 2025-04-03 Yunfan Zeng , Guangyan Cai , Shuang Zhao

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

Neural radiance fields (NeRFs) enable novel view synthesis with unprecedented visual quality. However, to render photorealistic images, NeRFs require hundreds of deep multilayer perceptron (MLP) evaluations - for each pixel. This is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Ziyu Wan , Christian Richardt , Aljaž Božič , Chao Li , Vijay Rengarajan , Seonghyeon Nam , Xiaoyu Xiang , Tuotuo Li , Bo Zhu , Rakesh Ranjan , Jing Liao

This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially those based on meshes, often have subpar performance in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Chaojie Ji , Yufeng Li , Yiyi Liao

Recent advances in deep generative models have led to immense progress in 3D shape synthesis. While existing models are able to synthesize shapes represented as voxels, point-clouds, or implicit functions, these methods only indirectly…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Andrew Luo , Tianqin Li , Wen-Hao Zhang , Tai Sing Lee

We present NeuralLabeling, a labeling approach and toolset for annotating 3D scenes using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bounding boxes, 3D bounding boxes, 6DOF object poses, depth…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Floris Erich , Naoya Chiba , Yusuke Yoshiyasu , Noriaki Ando , Ryo Hanai , Yukiyasu Domae

Realistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to the complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Mingwu Zheng , Haiyu Zhang , Hongyu Yang , Di Huang

We introduce a new implicit shape representation called Primary Ray-based Implicit Function (PRIF). In contrast to most existing approaches based on the signed distance function (SDF) which handles spatial locations, our representation…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Brandon Yushan Feng , Yinda Zhang , Danhang Tang , Ruofei Du , Amitabh Varshney
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