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In this paper, we address the problem of vision-based obstacle avoidance for robotic manipulators. This topic poses challenges for both perception and motion generation. While most work in the field aims at improving one of those aspects,…

Robotics · Computer Science 2020-11-02 Elie Aljalbout , Ji Chen , Konstantin Ritt , Maximilian Ulmer , Sami Haddadin

Background. Within the software industry, it is commonly estimated that software professionals invest a substantial portion of their work hours in the process of understanding existing systems. In this context, an ineffective technical…

Software Engineering · Computer Science 2024-01-19 Fernando Padoan , Ronnie de Souza Santos , Rodrigo Pessoa Medeiros

For a firm in an open source software (OSS) ecosystem, the requirements engineering (RE) process is rather multifaceted. Apart from its typical RE process, there is a competing process, external to the firm and inherent to the firm's…

Software Engineering · Computer Science 2022-08-02 Johan Linåker , Björn Regnell , Daniela Damian

The majority of traditional text-to-video retrieval systems operate in static environments, i.e., there is no interaction between the user and the agent beyond the initial textual query provided by the user. This can be sub-optimal if the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Avinash Madasu , Junier Oliva , Gedas Bertasius

This research aims to design and develop a new requirements prioritization approach for analyzing and prioritizing stakeholders requirements which are mentioned in the feedback for software products. This paper presents a PhD research…

Software Engineering · Computer Science 2019-07-25 Saurabh Malgaonkar , Sherlock A. Licorish , Bastin Tony Roy Savarimuthu

User participation is considered an effective way to conduct requirements engineering, but user-developer perception gaps in requirements understanding occur frequently. Since user participation in practice is not as active as we expect and…

Software Engineering · Computer Science 2017-11-22 Jingdong Jia , Luiz Fernando Capretz

We discuss the development of interactive video tutorial-based problems to help introductory physics students learn effective problem solving heuristics. The video tutorials present problem solving strategies using concrete examples in an…

Physics Education · Physics 2016-02-26 Chandralekha Singh

This paper presents the first multistakeholder approach for translating diverse stakeholder values into an evaluation metric setup for Recommender Systems (RecSys) in digital archives. While commercial platforms mainly rely on engagement…

Information Retrieval · Computer Science 2025-07-17 Florian Atzenhofer-Baumgartner , Georg Vogeler , Dominik Kowald

This paper presents a unique approach to connecting requirements engineering (RE) activities into a process framework that can be employed to obtain quality requirements with reduced expenditures of effort and cost. We propose a two-phase…

Software Engineering · Computer Science 2007-05-23 Lester Lobo , James D. Arthur

Video Instance Segmentation (VIS) fundamentally struggles with pervasive challenges including object occlusions, motion blur, and appearance variations during temporal association. To overcome these limitations, this work introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Quanzhu Niu , Yikang Zhou , Shihao Chen , Tao Zhang , Shunping Ji

As Artificial Intelligence (AI) and Agentic AI become increasingly integrated across sectors such as education and healthcare, it is critical to ensure that Multi-Agent Education System (MAES) is explainable from the early stages of…

Software Engineering · Computer Science 2026-04-21 Weibing Zheng , Laurah Turner , Jess Kropczynski , Matthew Kelleher , Murat Ozer , Shane Halse

Video Question Answering (VideoQA) is the task of answering the natural language questions about a video. Producing an answer requires understanding the interplay across visual scenes in video and linguistic semantics in question. However,…

Computation and Language · Computer Science 2022-07-27 Yicong Li , Xiang Wang , Junbin Xiao , Tat-Seng Chua

The rapid advancement of multimodal large language models has demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering real-time interactivity. Addressing this gap, we introduce the Real-tIme Video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Yansong Shi , Qingsong Zhao , Tianxiang Jiang , Xiangyu Zeng , Yi Wang , Limin Wang

Stakeholders' conversations in requirements elicitation meetings hold valuable insights into system and client needs. However, manually extracting requirements is time-consuming, labor-intensive, and prone to errors and biases. While…

Software Engineering · Computer Science 2025-05-20 Gianmario Voria , Francesco Casillo , Carmine Gravino , Gemma Catolino , Fabio Palomba

Background: A growing amount of software is available to children today. Children use both software that has been explicitly developed for them and software for general users. While they obtain clear benefits from software, such as access…

Software Engineering · Computer Science 2021-01-08 Letizia Jaccheri , Sandro Morasca

We present a system that demonstrates how the compositional structure of events, in concert with the compositional structure of language, can interplay with the underlying focusing mechanisms in video action recognition, thereby providing a…

Computer Vision and Pattern Recognition · Computer Science 2014-05-29 N. Siddharth , Andrei Barbu , Jeffrey Mark Siskind

Temporal consistency is critical in video prediction to ensure that outputs are coherent and free of artifacts. Traditional methods, such as temporal attention and 3D convolution, may struggle with significant object motion and may not…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zihang Lai , Andrea Vedaldi

This paper presents three User Experience Research (UXR) perspectives based on data, evidence and insights - known as Point of View (POV) - showcasing how the strategies and methods of building a POV work in an enterprise setting. The POV…

Human-Computer Interaction · Computer Science 2025-06-19 Patricia Diaz

Long video understanding (LVU) is challenging because answering real-world queries often depends on sparse, temporally dispersed cues buried in hours of mostly redundant and irrelevant content. While agentic pipelines improve video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Ziyang Wang , Honglu Zhou , Shijie Wang , Junnan Li , Caiming Xiong , Silvio Savarese , Mohit Bansal , Michael S. Ryoo , Juan Carlos Niebles

Dense video captioning is an extremely challenging task since accurate and coherent description of events in a video requires holistic understanding of video contents as well as contextual reasoning of individual events. Most existing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jonghwan Mun , Linjie Yang , Zhou Ren , Ning Xu , Bohyung Han