Related papers: AnyoneNet: Synchronized Speech and Talking Head Ge…
In this work, we address the problem of generating speech from silent lip videos for any speaker in the wild. In stark contrast to previous works, our method (i) is not restricted to a fixed number of speakers, (ii) does not explicitly…
Dynamically synthesizing talking speech that actively responds to a listening head is critical during the face-to-face interaction. For example, the speaker could take advantage of the listener's facial expression to adjust the tones,…
Talking head video generation aims to generate a realistic talking head video that preserves the person's identity from a source image and the motion from a driving video. Despite the promising progress made in the field, it remains a…
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…
For individuals who have experienced traumatic events such as strokes, speech may no longer be a viable means of communication. While text-to-speech (TTS) can be used as a communication aid since it generates synthetic speech, it fails to…
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…
Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate…
Talking head synthesis is vital for virtual avatars and human-computer interaction. However, most existing methods are typically limited to accepting control from a single primary modality, restricting their practical utility. To this end,…
Speech synthesis technology has witnessed significant advancements in recent years, enabling the creation of natural and expressive synthetic speech. One area of particular interest is the generation of synthetic child speech, which…
Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that…
Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image…
Speech-driven facial animation is useful for a variety of applications such as telepresence, chatbots, etc. The necessary attributes of having a realistic face animation are 1) audio-visual synchronization (2) identity preservation of the…
Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while…
In order to be widely applicable, speech-driven 3D head avatars must articulate their lips in accordance with speech, while also conveying the appropriate emotions with dynamically changing facial expressions. The key problem is that…
Customizing voice and speaking style in a speech synthesis system with intuitive and fine-grained controls is challenging, given that little data with appropriate labels is available. Furthermore, editing an existing human's voice also…
Speech-driven 3D talking head generation aims to produce lifelike facial animations precisely synchronized with speech. While considerable progress has been made in achieving high lip-synchronization accuracy, existing methods largely…
This paper proposes visual-text to speech (vTTS), a method for synthesizing speech from visual text (i.e., text as an image). Conventional TTS converts phonemes or characters into discrete symbols and synthesizes a speech waveform from…
Text-to-speech synthesis (TTS) has witnessed rapid progress in recent years, where neural methods became capable of producing audios with high naturalness. However, these efforts still suffer from two types of latencies: (a) the {\em…
Talking face generation is the challenging task of synthesizing a natural and realistic face that requires accurate synchronization with a given audio. Due to co-articulation, where an isolated phone is influenced by the preceding or…
Contemporary Human Computer Interaction (HCI) research relies primarily on neural network models for machine vision and speech understanding of a system user. Such models require extensively annotated training datasets for optimal…