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We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

Accurate and robust localization and mapping are essential components for most autonomous robots. In this paper, we propose a SLAM system for building globally consistent maps, called PIN-SLAM, that is based on an elastic and compact…

Robotics · Computer Science 2024-07-03 Yue Pan , Xingguang Zhong , Louis Wiesmann , Thorbjörn Posewsky , Jens Behley , Cyrill Stachniss

We present SLAIM - Simultaneous Localization and Implicit Mapping. We propose a novel coarse-to-fine tracking model tailored for Neural Radiance Field SLAM (NeRF-SLAM) to achieve state-of-the-art tracking performance. Notably, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Vincent Cartillier , Grant Schindler , Irfan Essa

Jointly estimating camera poses and mapping scenes from RGBD images is a fundamental task in simultaneous localization and mapping (SLAM). State-of-the-art methods employ 3D Gaussians to represent a scene, and render these Gaussians through…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Pengchong Hu , Zhizhong Han

We introduce a novel RGB-D patch descriptor designed for detecting coplanar surfaces in SLAM reconstruction. The core of our method is a deep convolutional neural net that takes in RGB, depth, and normal information of a planar patch in an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Yifei Shi , Kai Xu , Matthias Niessner , Szymon Rusinkiewicz , Thomas Funkhouser

This paper presents a collaborative implicit neural simultaneous localization and mapping (SLAM) system with RGB-D image sequences, which consists of complete front-end and back-end modules including odometry, loop detection, sub-map…

Computer Vision and Pattern Recognition · Computer Science 2023-11-15 Jiarui Hu , Mao Mao , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

The paper exploits weak Manhattan constraints to parse the structure of indoor environments from RGB-D video sequences in an online setting. We extend the previous approach for single view parsing of indoor scenes to video sequences and…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Phi-Hung Le , Jana Kosecka

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Antoni Rosinol , John J. Leonard , Luca Carlone

The ability for an agent to localize itself within an environment is crucial for many real-world applications. For unknown environments, Simultaneous Localization and Mapping (SLAM) enables incremental and concurrent building of and…

Computer Vision and Pattern Recognition · Computer Science 2018-02-21 Emilio Parisotto , Devendra Singh Chaplot , Jian Zhang , Ruslan Salakhutdinov

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidelity mapping. However, existing 3DGS-based SLAM methods often…

Robotics · Computer Science 2024-09-18 Ziheng Xu , Qingfeng Li , Chen Chen , Xuefeng Liu , Jianwei Niu

This paper presents a hybrid real-time camera pose estimation framework with a novel partitioning scheme and introduces motion averaging to monocular Simultaneous Localization and Mapping (SLAM) systems. Breaking through the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Xinyi Li , Haibin Ling

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

Robotics · Computer Science 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

(Visual) Simultaneous Localization and Mapping (SLAM) remains a fundamental challenge in enabling autonomous systems to navigate and understand large-scale environments. Traditional SLAM approaches struggle to balance efficiency and…

Robotics · Computer Science 2025-10-31 Tian Yi Lim , Boyang Sun , Marc Pollefeys , Hermann Blum

Accurate and robust simultaneous localization and mapping (SLAM) is crucial for autonomous mobile systems, typically achieved by leveraging the geometric features of the environment. Incorporating semantics provides a richer scene…

Robotics · Computer Science 2025-07-22 Neng Wang , Huimin Lu , Zhiqiang Zheng , Hesheng Wang , Yun-Hui Liu , Xieyuanli Chen

Traditional approaches for Visual Simultaneous Localization and Mapping (VSLAM) rely on low-level vision information for state estimation, such as handcrafted local features or the image gradient. While significant progress has been made…

Robotics · Computer Science 2021-08-05 Huaiyang Huang , Haoyang Ye , Yuxiang Sun , Lujia Wang , Ming Liu

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

Robotics · Computer Science 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Simultaneous localization and mapping (SLAM) based on particle filtering has been extensively employed in indoor scenarios due to its high efficiency. However, in geometry feature-less scenes, the accuracy is severely reduced due to lack of…

Robotics · Computer Science 2025-07-28 Yanbin Li , Wei Zhang , Zhiguo Zhang , Xiaogang Shi , Ziruo Li , Mingming Zhang , Hongping Xie , Wenzheng Chi

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…

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