Related papers: NeuralMVS: Bridging Multi-View Stereo and Novel Vi…
Novel view synthesis (NVS) is a challenging task in computer vision that involves synthesizing new views of a scene from a limited set of input images. Neural Radiance Fields (NeRF) have emerged as a powerful approach to address this…
Novel view synthesis (NVS) has shown significant promise for applications in cinematographic production, particularly through the exploitation of Neural Radiance Fields (NeRF) and Gaussian Splatting (GS). These methods model real 3D scenes,…
3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…
In this paper, we propose an approach for synthesizing novel view images from a single RGBD (Red Green Blue-Depth) input. Novel view synthesis (NVS) is an interesting computer vision task with extensive applications. Methods using multiple…
With dense inputs, Neural Radiance Fields (NeRF) is able to render photo-realistic novel views under static conditions. Although the synthesis quality is excellent, existing NeRF-based methods fail to obtain moderate three-dimensional (3D)…
Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…
Scene reconstruction from unorganized RGB images is an important task in many computer vision applications. Multi-view Stereo (MVS) is a common solution in photogrammetry applications for the dense reconstruction of a static scene. The…
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images,…
While Neural Radiance Fields (NeRFs) have demonstrated exceptional quality, their protracted training duration remains a limitation. Generalizable and MVS-based NeRFs, although capable of mitigating training time, often incur tradeoffs in…
Novel view synthesis (NVS) is a challenging task requiring systems to generate photorealistic images of scenes from new viewpoints, where both quality and speed are important for applications. Previous image-based rendering (IBR) methods…
Recently, the Neural Radiance Field (NeRF) advancement has facilitated few-shot Novel View Synthesis (NVS), which is a significant challenge in 3D vision applications. Despite numerous attempts to reduce the dense input requirement in NeRF,…
We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…
Novel View Synthesis (NVS) aims to generate unseen views of a 3D object given a limited number of known views. Existing methods often struggle to synthesize plausible views for unobserved regions, particularly under single-view input, and…
Existing state-of-the-art novel view synthesis methods rely on either fairly accurate 3D geometry estimation or sampling of the entire space for neural volumetric rendering, which limit the overall efficiency. In order to improve the…
There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…
We address the problem of novel view synthesis (NVS) from a few sparse source view images. Conventional image-based rendering methods estimate scene geometry and synthesize novel views in two separate steps. However, erroneous geometry…
Recent neural view synthesis methods have achieved impressive quality and realism, surpassing classical pipelines which rely on multi-view reconstruction. State-of-the-Art methods, such as NeRF, are designed to learn a single scene with a…
Underwater scene reconstruction poses a substantial challenge because of the intricate interplay between light and the medium, resulting in scattering and absorption effects that make both depth estimation and rendering more complex. While…
We present a modern solution to the multi-view photometric stereo problem (MVPS). Our work suitably exploits the image formation model in a MVPS experimental setup to recover the dense 3D reconstruction of an object from images. We procure…
In this work we present a novel multi-view photometric stereo (MVPS) method. Like many works in 3D reconstruction we are leveraging neural shape representations and learnt renderers. However, our work differs from the state-of-the-art…