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Related papers: SimpModeling: Sketching Implicit Field to Guide Me…

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Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Shivam Duggal , Zihao Wang , Wei-Chiu Ma , Sivabalan Manivasagam , Justin Liang , Shenlong Wang , Raquel Urtasun

We propose SketchINR, to advance the representation of vector sketches with implicit neural models. A variable length vector sketch is compressed into a latent space of fixed dimension that implicitly encodes the underlying shape as a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hmrishav Bandyopadhyay , Ayan Kumar Bhunia , Pinaki Nath Chowdhury , Aneeshan Sain , Tao Xiang , Timothy Hospedales , Yi-Zhe Song

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

Graphics · Computer Science 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

Parsing sketches via semantic segmentation is attractive but challenging, because (i) free-hand drawings are abstract with large variances in depicting objects due to different drawing styles and skills; (ii) distorting lines drawn on the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Junkun Jiang , Ruomei Wang , Shujin Lin , Fei Wang

Shape-morphing devices, a crucial branch in soft robotics, hold significant application value in areas like human-machine interfaces, biomimetic robotics, and tools for interacting with biological systems. To achieve three-dimensional (3D)…

Robotics · Computer Science 2024-01-30 Jue Wang , Dhirodaatto Sarkar , Jiaqi Suo , Alex Chortos

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Freehand sketches exhibit unique sparsity and abstraction, necessitating learning pipelines distinct from those designed for images. For sketch learning methods, the central objective is to fully exploit the effective information embedded…

Graphics · Computer Science 2026-03-12 Xi Cheng , Pingfa Feng , Mingyu Fan , Zhichao Liao , Hang Cheng , Long Zeng

User Interface (UI) prototyping is a necessary step in the early stages of application development. Transforming sketches of a Graphical User Interface (UI) into a coded UI application is an uninspired but time-consuming task performed by a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Vanita Jain , Piyush Agrawal , Subham Banga , Rishabh Kapoor , Shashwat Gulyani

In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on…

Robotics · Computer Science 2022-05-10 Haitao Lin , Chilam Cheang , Yanwei Fu , Xiangyang Xue

Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Sergey Prokudin , Qianli Ma , Maxime Raafat , Julien Valentin , Siyu Tang

In this work, we develop intuitive controls for editing the style of 3D objects. Our framework, Text2Mesh, stylizes a 3D mesh by predicting color and local geometric details which conform to a target text prompt. We consider a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Oscar Michel , Roi Bar-On , Richard Liu , Sagie Benaim , Rana Hanocka

We address the problem of fitting 3D human models to 3D scans of dressed humans. Classical methods optimize both the data-to-model correspondences and the human model parameters (pose and shape), but are reliable only when initialized close…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

With the involvement of artificial intelligence (AI), sketches can be automatically generated under certain topics. Even though breakthroughs have been made in previous studies in this area, a relatively high proportion of the generated…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Yunkui Pang , Zhiqing Pan , Ruiyang Sun , Shuchong Wang

Deep image-based modeling received lots of attention in recent years, yet the parallel problem of sketch-based modeling has only been briefly studied, often as a potential application. In this work, for the first time, we identify the main…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yue Zhong , Yulia Gryaditskaya , Honggang Zhang , Yi-Zhe Song

3D object reconstruction from a single image is a highly under-determined problem, requiring strong prior knowledge of plausible 3D shapes. This introduces challenges for learning-based approaches, as 3D object annotations are scarce in…

Computer Vision and Pattern Recognition · Computer Science 2017-11-10 Jiajun Wu , Yifan Wang , Tianfan Xue , Xingyuan Sun , William T Freeman , Joshua B Tenenbaum

We propose 3Deformer, a general-purpose framework for interactive 3D shape editing. Given a source 3D mesh with semantic materials, and a user-specified semantic image, 3Deformer can accurately edit the source mesh following the shape…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Hao Su , Xuefeng Liu , Jianwei Niu , Ji Wan , Xinghao Wu

3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challenges due to the abstract and disproportionate nature of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Li Wang , Yiyu Zhuang , Yanwen Wang , Xun Cao , Chuan Guo , Xinxin Zuo , Hao Zhu

Statistical shape modeling is the computational process of discovering significant shape parameters from segmented anatomies captured by medical images (such as MRI and CT scans), which can fully describe subject-specific anatomy in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Krithika Iyer , Shireen Elhabian

Recently introduced implicit field representations offer an effective way of generating 3D object shapes. They leverage implicit decoder trained to take a 3D point coordinate concatenated with a shape encoding and to output a value which…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Magdalena Proszewska , Marcin Mazur , Tomasz Trzciński , Przemysław Spurek

In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Pei-Ze Chiang , Meng-Shiun Tsai , Hung-Yu Tseng , Wei-sheng Lai , Wei-Chen Chiu
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