Related papers: A Benchmarking Initiative for Audio-Domain Music G…
Audio-text models are widely used in zero-shot environmental sound classification as they alleviate the need for annotated data. However, we show that their performance severely drops in the presence of background sound sources. Our…
Every artist has a creative process that draws inspiration from previous artists and their works. Today, "inspiration" has been automated by generative music models. The black box nature of these models obscures the identity of the works…
Speech enhancement involves the distinction of a target speech signal from an intrusive background. Although generative approaches using Variational Autoencoders or Generative Adversarial Networks (GANs) have increasingly been used in…
As a revolutionary generative paradigm of deep learning, generative adversarial networks (GANs) have been widely applied in various fields to synthesize realistic data. However, it is challenging for conventional GANs to synthesize raw…
Audio generation has attracted significant attention. Despite remarkable enhancement in audio quality, existing models overlook diversity evaluation. This is partially due to the lack of a systematic sound class diversity framework and a…
We propose a new framework to improve automatic speech recognition (ASR) systems in resource-scarce environments using a generative adversarial network (GAN) operating on acoustic input features. The GAN is used to enhance the features of…
The intelligibility of natural speech is seriously degraded when exposed to adverse noisy environments. In this work, we propose a deep learning-based speech modification method to compensate for the intelligibility loss, with the…
The ability to automatically estimate the quality and coverage of the samples produced by a generative model is a vital requirement for driving algorithm research. We present an evaluation metric that can separately and reliably measure…
In this work, we further develop the conformer-based metric generative adversarial network (CMGAN) model for speech enhancement (SE) in the time-frequency (TF) domain. This paper builds on our previous work but takes a more in-depth look by…
We propose an application of sequence generative adversarial networks (SeqGAN), which are generative adversarial networks for discrete sequence generation, for creating polyphonic musical sequences. Instead of a monophonic melody generation…
Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel task of guiding a class…
It has been shown recently that deep convolutional generative adversarial networks (GANs) can learn to generate music in the form of piano-rolls, which represent music by binary-valued time-pitch matrices. However, existing models can only…
In recent years, generative adversarial networks (GANs) have made significant progress in generating audio sequences. However, these models typically rely on bandwidth-limited mel-spectrograms, which constrain the resolution of generated…
Recent works have shown the capability of deep generative models to tackle general audio synthesis from a single label, producing a variety of impulsive, tonal, and environmental sounds. Such models operate on band-limited signals and, as a…
This paper investigates the use of generative adversarial network (GAN)-based models for converting the spectrogram of a speech signal into that of a singing one, without reference to the phoneme sequence underlying the speech. This is…
Text-to-audio (TTA) generation can significantly benefit the media industry by reducing production costs and enhancing work efficiency. However, most current TTA models (primarily diffusion-based) suffer from slow inference speeds and high…
We present in this paper PerformacnceNet, a neural network model we proposed recently to achieve score-to-audio music generation. The model learns to convert a music piece from the symbolic domain to the audio domain, assigning…
DeepDrummer is a drum loop generation tool that uses active learning to learn the preferences (or current artistic intentions) of a human user from a small number of interactions. The principal goal of this tool is to enable an efficient…
Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can…
We present a deep neural network based singing voice synthesizer, inspired by the Deep Convolutions Generative Adversarial Networks (DCGAN) architecture and optimized using the Wasserstein-GAN algorithm. We use vocoder parameters for…