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Local structures of shadow boundaries as well as complex interactions of image regions remain largely unexploited by previous shadow detection approaches. In this paper, we present a novel learning-based framework for shadow region recovery…

Computer Vision and Pattern Recognition · Computer Science 2015-05-11 Li Shen , Teck Wee Chua , Karianto Leman

This paper presents a novel framework to recover detailed human body shapes from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, and viewpoints. Prior methods typically attempt to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Hao Zhu , Xinxin Zuo , Sen Wang , Xun Cao , Ruigang Yang

Image composition refers to inserting a foreground object into a background image to obtain a composite image. In this work, we focus on generating plausible shadows for the inserted foreground object to make the composite image more…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Xinhao Tao , Junyan Cao , Yan Hong , Li Niu

Differentiable rendering with 3D Gaussian primitives has emerged as a powerful method for reconstructing high-fidelity 3D scenes from multi-view images. While it offers improvements over NeRF-based methods, this representation still…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Kaifeng Sheng , Zheng Zhou , Yingliang Peng , Qianwei Wang

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

This paper analyzes the robustness of recent 3D shape descriptors to SO(3) rotations, something that is fundamental to shape modeling. Specifically, we formulate the task of rotated 3D object instance detection. To do so, we consider a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Supriya Gadi Patil , Angel X. Chang , Manolis Savva

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

Structured light has proven instrumental in 3D imaging, LiDAR, and holographic light projection. Metasurfaces, comprised of sub-wavelength-sized nanostructures, facilitate 180$^\circ$ field-of-view (FoV) structured light, circumventing the…

3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Most prior work in this area generates scenes by iteratively stitching newly generated frames…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Paul Engstler , Andrea Vedaldi , Iro Laina , Christian Rupprecht

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Leonid Keselman , Martial Hebert

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Conventional image processing for particle shadow image is usually time-consuming and suffers degraded image segmentation when dealing with the images consisting of complex-shaped and clustered particles with varying backgrounds. In this…

Image and Video Processing · Electrical Eng. & Systems 2020-12-02 Jiaqi Li , Siyao Shao , Jiarong Hong

Shadow removal aims at restoring the image content within shadow regions, pursuing a uniform distribution of illumination that is consistent between shadow and non-shadow regions. {Comparing to other image restoration tasks, there are two…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 Laniqng Guo , Chong Wang , Yufei Wang , Yi Yu , Siyu Huang , Wenhan Yang , Alex C. Kot , Bihan Wen

While the problem of image aesthetics has been well explored, the study of 3D shape aesthetics has focused on specific manually defined features. In this paper, we learn an aesthetics measure for 3D shapes autonomously from raw voxel data…

Graphics · Computer Science 2016-08-18 Kapil Dev , Manfred Lau , Ligang Liu

Visual scenes are composed of visual concepts and have the property of combinatorial explosion. An important reason for humans to efficiently learn from diverse visual scenes is the ability of compositional perception, and it is desirable…

Machine Learning · Computer Science 2023-06-16 Jinyang Yuan , Tonglin Chen , Bin Li , Xiangyang Xue

This work aims to investigate the problem of 3D modeling using single free-hand sketches, which is one of the most natural ways we humans express ideas. Although sketch-based 3D modeling can drastically make the 3D modeling process more…

Multimedia · Computer Science 2023-12-08 Tianrun Chen , Chenglong Fu , Lanyun Zhu , Papa Mao , Jia Zhang , Ying Zang , Lingyun Sun

We propose Pulsar, an efficient sphere-based differentiable renderer that is orders of magnitude faster than competing techniques, modular, and easy-to-use due to its tight integration with PyTorch. Differentiable rendering is the…

Graphics · Computer Science 2020-12-23 Christoph Lassner , Michael Zollhöfer

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…

Graphics · Computer Science 2021-09-07 Raghav B. Venkataramaiyer , Abhishek Joshi , Saisha Narang , Vinay P. Namboodiri

We present a bottom-up differentiable relaxation of the process of drawing points, lines and curves into a pixel raster. Our approach arises from the observation that rasterising a pixel in an image given parameters of a primitive can be…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Daniela Mihai , Jonathon Hare
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