Related papers: A high-performance code for EPRL spin foam amplitu…
We propose a single chain slip-spring model, which is based on the slip-spring model by Likhtman [A. E. Likhtman, Macromolecules, 38, 6128 (2005)], for fast rheology simulations of entangled polymers on a GPU. We modify the original…
We study the SL(2,C) Clebsch-Gordan coefficients appearing in the lorentzian EPRL spin foam amplitudes for loop quantum gravity. We show how the amplitudes decompose into SU(2) nj-symbols at the vertices and integrals over boosts at the…
In recent years the computational capacity of single Field Programmable Gate Arrays (FPGA) devices as well as their versatility has increased significantly. Adding to that the High Level Synthesis frameworks allowing to program such…
This work develops a comprehensive algorithm and a Mathematica program to construct boundary data and compute real and complex critical points in spinfoam amplitudes. Our approach covers both spacelike tetrahedra and triangles in the EPRL…
This paper describes a massively parallel code for a state-of-the art thermal lattice- Boltzmann method. Our code has been carefully optimized for performance on one GPU and to have a good scaling behavior extending to a large number of…
Running large-scale computer codes for huge fluid flow problems requires not only large supercomputers but also efficient and well-optimized computer codes that save the resources of those supercomputers. This paper evaluates the…
A GPU-accelerated version of the lattice Boltzmann method for efficient simulation of soft materials is introduced. Unlike standard approaches, this method reconstructs the distribution functions from available hydrodynamic variables…
Large Language Models (LLMs) generate functionally correct solutions but often fall short in code efficiency, a critical bottleneck for real-world deployment. In this paper, we introduce a novel test-time iterative optimization framework to…
We present elsciRL, an open-source Python library to facilitate the application of language solutions on reinforcement learning problems. We demonstrate the potential of our software by extending the Language Adapter with Self-Completing…
Developing and redesigning astrophysical, cosmological, and space plasma numerical codes for existing and next-generation accelerators is critical for enabling large-scale simulations. To address these challenges, the SPACE Center of…
In this work an optimized multicomponent lattice Boltzmann (LB) model is deployed to simulate axisymmetric turbulent jets of a fluid evolving in a quiescent, immiscible environment over a wide range of dynamic regimes. The implementation of…
Suspensions with fiber-like particles in the low Reynolds number regime are modeled by two different approaches that both use a Lagrangian representation of individual particles. The first method is the well-established formulation based on…
The successive projection algorithm (SPA) is a workhorse algorithm to learn the $r$ vertices of the convex hull of a set of $(r-1)$-dimensional data points, a.k.a. a latent simplex, which has numerous applications in data science. In this…
The CLP scheme uses Horn clauses and SLD resolution to generate multiple constraint satisfaction problems (CSPs). The possible CSPs include rational trees (giving Prolog) and numerical algorithms for solving linear equations and linear…
As supercomputers continue to grow in scale and capabilities, it is becoming increasingly difficult to isolate processor and system level causes of performance degradation. Over the last several years, a significant number of performance…
Minimal Boltzmann kinetic models, such as lattice Boltzmann, are often used as an alternative to the discretization of the Navier-Stokes equations for hydrodynamic simulations. Recently, it was argued that modeling sub-grid scale phenomena…
We introduce LeetCodeDataset, a high-quality benchmark for evaluating and training code-generation models, addressing two key challenges in LLM research: the lack of reasoning-focused coding benchmarks and self-contained training testbeds.…
We present Sailfish, an open source fluid simulation package implementing the lattice Boltzmann method (LBM) on modern Graphics Processing Units (GPUs) using CUDA/OpenCL. We take a novel approach to GPU code implementation and use run-time…
Large language models (LLMs) have shown strong reasoning capabilities when fine-tuned with reinforcement learning (RL). However, such methods require extensive data and compute, making them impractical under many realistic training budgets.…
Fluid models provide a tractable approach to approximate multiclass processing networks. This tractability is a due to the fact that optimal control for such models is a solution of a Separated Continuous Linear Programming (SCLP) problem.…