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The objective of this paper is audio-visual synchronisation of general videos 'in the wild'. For such videos, the events that may be harnessed for synchronisation cues may be spatially small and may occur only infrequently during a many…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Vladimir Iashin , Weidi Xie , Esa Rahtu , Andrew Zisserman

Tracking the 6D pose of objects in video sequences is important for robot manipulation. This task, however, introduces multiple challenges: (i) robot manipulation involves significant occlusions; (ii) data and annotations are troublesome…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Baozhang Ren , Kostas E. Bekris

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Preserving first-frame identity while ensuring precise motion control is a fundamental challenge in human image animation. The Image-to-Motion Binding process of the dominant Reference-to-Video (R2V) paradigm overlooks critical…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiaming Zhang , Shengming Cao , Rui Li , Xiaotong Zhao , Yutao Cui , Xinglin Hou , Gangshan Wu , Haolan Chen , Yu Xu , Limin Wang , Kai Ma

The cooperation of a pair of robot manipulators is required to manipulate a target object without any fixtures. The conventional control methods coordinate the end-effector pose of each manipulator with that of the other using their…

Robotics · Computer Science 2025-10-08 Zizhe Zhang , Yuan Yang , Wenqiang Zuo , Guangming Song , Aiguo Song , Yang Shi

With the ongoing pandemic, virtual concerts and live events using digitized performances of musicians are getting traction on massive multiplayer online worlds. However, well choreographed dance movements are extremely complex to animate…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jiaman Li , Yihang Yin , Hang Chu , Yi Zhou , Tingwu Wang , Sanja Fidler , Hao Li

Understanding human activity and being able to explain it in detail surpasses mere action classification by far in both complexity and value. The challenge is thus to describe an activity on the basis of its most fundamental constituents,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Timo Milbich , Miguel Bautista , Ekaterina Sutter , Bjorn Ommer

The number of static human poses is limited, it is hard to retrieve the exact videos using one single pose as the clue. However, with a pose sequence or a dynamic gesture as the keyword, retrieving specific videos becomes more feasible. We…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Cheng Zhang

Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification and synthesis of correct-by-construction software. They require a top-down approach: programmers first…

Programming Languages · Computer Science 2022-05-09 Luis Cruz-Filipe , Kim S. Larsen , Fabrizio Montesi , Larisa Safina

We present a collated set of algorithms to obtain objective measures of synchronisation in brain time-series data. The algorithms are implemented in MATLAB; we refer to our collated set of 'tools' as SyncBox. Our motivation for SyncBox is…

Quantitative Methods · Quantitative Biology 2020-12-14 Pranav Mahajan , Advait Rane , Swapna Sasi , Basabdatta Sen Bhattacharya

In this paper, we tackle the problem of video alignment, the process of matching the frames of a pair of videos containing similar actions. The main challenge in video alignment is that accurate correspondence should be established despite…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Niloufar Fakhfour , Mohammad ShahverdiKondori , Sajjad Hashembeiki , Mohammadjavad Norouzi , Hoda Mohammadzade

Marksmanship practices are required in various professions, including police, military personnel, hunters, as well as sports shooters, such as Olympic shooting, biathlon, and modern pentathlon. The current form of training and coaching is…

Human-Computer Interaction · Computer Science 2025-07-02 Emin Zerman , Jonas Carlsson , Mårten Sjöström

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Video-based person re-identification deals with the inherent difficulty of matching unregulated sequences with different length and with incomplete target pose/viewpoint structure. Common approaches operate either by reducing the problem to…

Computer Vision and Pattern Recognition · Computer Science 2019-03-28 Alessandro Borgia , Yang Hua , Elyor Kodirov , Neil M. Robertson

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and severe self-occlusions. While recent approaches leverage SMPL…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Wenyue Chen , Peng Li , Wangguandong Zheng , Chengfeng Zhao , Mengfei Li , Yaolong Zhu , Zhiyang Dou , Ronggang Wang , Yuan Liu

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Kyung-Min Jin , Byoung-Sung Lim , Gun-Hee Lee , Tae-Kyung Kang , Seong-Whan Lee

Maintaining proper form while exercising is important for preventing injuries and maximizing muscle mass gains. Detecting errors in workout form naturally requires estimating human's body pose. However, off-the-shelf pose estimators…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Paritosh Parmar , Amol Gharat , Helge Rhodin

Analyzing usability test videos is arduous. Although recent research showed the promise of AI in assisting with such tasks, it remains largely unknown how AI should be designed to facilitate effective collaboration between user experience…

Human-Computer Interaction · Computer Science 2021-12-24 Mingming Fan , Xianyou Yang , Tsz Tung Yu , Vera Q. Liao , Jian Zhao
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