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Related papers: Discovering 3D Parts from Image Collections

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Shape priors learned from data are commonly used to reconstruct 3D objects from partial or noisy data. Yet no such shape priors are available for indoor scenes, since typical 3D autoencoders cannot handle their scale, complexity, or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Chiyu Max Jiang , Avneesh Sud , Ameesh Makadia , Jingwei Huang , Matthias Nießner , Thomas Funkhouser

Recovering the 3D structure of an object from a single image is a challenging task due to its ill-posed nature. One approach is to utilize the plentiful photos of the same object category to learn a strong 3D shape prior for the object.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Long-Nhat Ho , Anh Tuan Tran , Quynh Phung , Minh Hoai

Prior works for reconstructing hand-held objects from a single image train models on images paired with 3D shapes. Such data is challenging to gather in the real world at scale. Consequently, these approaches do not generalize well when…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Matthew Chang , Matthew Jin , Ruisen Tu , Saurabh Gupta

Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting…

Graphics · Computer Science 2024-05-28 Anran Liu , Cheng Lin , Yuan Liu , Xiaoxiao Long , Zhiyang Dou , Hao-Xiang Guo , Ping Luo , Wenping Wang

Part-based representations have been shown to be very useful for image classification. Learning part-based models is often viewed as a two-stage problem. First, a collection of informative parts is discovered, using heuristics that promote…

Computer Vision and Pattern Recognition · Computer Science 2015-04-14 Sobhan Naderi Parizi , Andrea Vedaldi , Andrew Zisserman , Pedro Felzenszwalb

3D models of manufactured objects are important for populating virtual worlds and for synthetic data generation for vision and robotics. To be most useful, such objects should be articulated: their parts should move when interacted with.…

Graphics · Computer Science 2022-06-20 Xianghao Xu , Yifan Ruan , Srinath Sridhar , Daniel Ritchie

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

We study the problem of unsupervised discovery and segmentation of object parts, which, as an intermediate local representation, are capable of finding intrinsic object structure and providing more explainable recognition results. Recent…

Computer Vision and Pattern Recognition · Computer Science 2021-05-27 Shilong Liu , Lei Zhang , Xiao Yang , Hang Su , Jun Zhu

3D object recognition has seen significant advances in recent years, showing impressive performance on real-world 3D scan benchmarks, but lacking in object part reasoning, which is fundamental to higher-level scene understanding such as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Alexey Bokhovkin , Angela Dai

Point cloud processing and 3D shape understanding are very challenging tasks for which deep learning techniques have demonstrated great potentials. Still further progresses are essential to allow artificial intelligent agents to interact…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Antonio Alliegro , Davide Boscaini , Tatiana Tommasi

Abstracting complex 3D shapes with parsimonious part-based representations has been a long standing goal in computer vision. This paper presents a learning-based solution to this problem which goes beyond the traditional 3D cuboid…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Despoina Paschalidou , Ali Osman Ulusoy , Andreas Geiger

Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Despoina Paschalidou , Angelos Katharopoulos , Andreas Geiger , Sanja Fidler

We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Sai Rajeswar , Fahim Mannan , Florian Golemo , Jérôme Parent-Lévesque , David Vazquez , Derek Nowrouzezahrai , Aaron Courville

Supervised 3D part segmentation models are tailored for a fixed set of objects and parts, limiting their transferability to open-set, real-world scenarios. Recent works have explored vision-language models (VLMs) as a promising alternative,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Marco Garosi , Riccardo Tedoldi , Davide Boscaini , Massimiliano Mancini , Nicu Sebe , Fabio Poiesi

Part mobility analysis is a significant aspect required to achieve a functional understanding of 3D objects. It would be natural to obtain part mobility from the continuous part motion of 3D objects. In this study, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-03 Yahao Shi , Xinyu Cao , Bin Zhou

We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Shangzhe Wu , Christian Rupprecht , Andrea Vedaldi

While data has certainly taken the center stage in computer vision in recent years, it can still be difficult to obtain in certain scenarios. In particular, acquiring ground truth 3D shapes of objects pictured in 2D images remains a…

Computer Vision and Pattern Recognition · Computer Science 2016-08-02 Joao Carreira , Sara Vicente , Lourdes Agapito , Jorge Batista

We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Shubham Tulsiani , Hao Su , Leonidas J. Guibas , Alexei A. Efros , Jitendra Malik
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