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Rich material data is complex, large and heterogeneous, integrating primary and secondary non-destructive testing data for spatial, spatio-temporal, as well as high-dimensional data analyses. Currently, materials experts mainly rely on…

Human-Computer Interaction · Computer Science 2025-05-13 Alexander Gall , Anja Heim , Eduard Gröller , Christoph Heinzl

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

On-device Virtual Assistants (VAs) powered by Automatic Speech Recognition (ASR) require effective knowledge integration for the challenging entity-rich query recognition. In this paper, we conduct an empirical study of modeling strategies…

Computation and Language · Computer Science 2023-11-03 Youyuan Zhang , Sashank Gondala , Thiago Fraga-Silva , Christophe Van Gysel

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

Machine Learning · Computer Science 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that…

The problem of image-based visual servoing (IBVS) of an aerial robot using deep-learning-based keypoint detection is addressed in this article. A monocular RGB camera mounted on the platform is utilized to collect the visual data. A…

Robotics · Computer Science 2026-04-14 Shayan Sepahvand , Niloufar Amiri , Farrokh Janabi-Sharifi

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often…

Human-Computer Interaction · Computer Science 2019-03-15 Xiaofeng Gao , Ran Gong , Tianmin Shu , Xu Xie , Shu Wang , Song-Chun Zhu

Human brain is continuously inundated with the multisensory information and their complex interactions coming from the outside world at any given moment. Such information is automatically analyzed by binding or segregating in our brain.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Arda Senocak , Junsik Kim , Tae-Hyun Oh , Hyeonggon Ryu , Dingzeyu Li , In So Kweon

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

This paper presents the design and validation of a retrieval-based assistant that supports safety assessment, certification activities, and regulatory compliance for unmanned aircraft systems. The work is motivated by the growing complexity…

Computation and Language · Computer Science 2026-03-12 Gabriele Immordino , Andrea Vaiuso , Marcello Righi

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

The ability to interpret social cues comes naturally for most people, but for those living with Autism Spectrum Disorder (ASD), some experience a deficiency in this area. This paper presents the development of a multimodal augmented reality…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 James Ren Hou Lee , Alexander Wong

EASA's learning-assurance guidance requires data-driven aviation systems to build and monitor their own situation representation, yet for neural networks the technical means to provide such evidence remain an open problem. We address this…

Machine Learning · Computer Science 2026-05-21 Romeo Valentin , Olivia Beyer Bruvik , Marc R. Schlichting , Mykel J. Kochenderfer

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

This paper introduces the concept of value awareness in AI, which goes beyond the traditional value-alignment problem. Our definition of value awareness presents us with a concise and simplified roadmap for engineering value-aware AI. The…

Artificial Intelligence · Computer Science 2025-12-16 Nardine Osman

Advances in deep learning have greatly widened the scope of automatic computer vision algorithms and enable users to ask questions directly about the content in images and video. This paper explores the necessary steps towards a future…

Databases · Computer Science 2018-12-20 Sanjay Krishnan , Adam Dziedzic , Aaron J. Elmore

The paradigm of learning-based robotics holds immense promise, yet its translation to real-world applications is critically hindered by the sample inefficiency and brittleness of conventional model-free reinforcement learning algorithms. In…

Robotics · Computer Science 2025-12-02 Agniprabha Chakraborty

Understanding human behavior and monitoring mental health are essential to maintaining the community and society's safety. As there has been an increase in mental health problems during the COVID-19 pandemic due to uncontrolled mental…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-28 Nelly Elsayed , Zag ElSayed , Navid Asadizanjani , Murat Ozer , Ahmed Abdelgawad , Magdy Bayoumi

A toolbox for creation and rendering of dynamic virtual acoustic environments (TASCAR) that allows direct user interaction was developed for application in hearing aid research and audiology. This technical paper describes the general…

Sound · Computer Science 2025-05-01 Giso Grimm , Joanna Luberadzka , Volker Hohmann

Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal Engine and Unity dominate the industry, offering distinct…

Human-Computer Interaction · Computer Science 2025-08-19 Santiago Berrezueta-Guzman , Stefan Wagner