Related papers: $(1+\epsilon)$-Approximate Shortest Paths in Dynam…
We propose two one-pass streaming algorithms for the $\mathcal{NP}$-hard hypergraph matching problem. The first algorithm stores a small subset of potential matching edges in a stack using dual variables to select edges. It has an…
The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of…
Maintaining and updating shortest paths information in a graph is a fundamental problem with many applications. As computations on dense graphs can be prohibitively expensive, and it is preferable to perform the computations on a sparse…
Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…
We present a parallel algorithm for computing $(1+\epsilon)$-approximate mincost flow on an undirected graph with $m$ edges, where capacities and costs are assigned to both edges and vertices. Our algorithm achieves $\hat{O}(m)$ work and…
The problem of counting small subgraphs, and specifically cycles, in the streaming model received a lot of attention over the past few years. In this paper, we consider arbitrary order insertion-only streams, improving over the…
Computing the approximate quantiles or ranks of a stream is a fundamental task in data monitoring. Given a stream of elements $x_1, x_2, \dots, x_n$ and a query $x$, a relative-error quantile estimation algorithm can estimate the rank of…
A spanner of a graph is a subgraph that preserves lengths of shortest paths up to a multiplicative distortion. For every $k$, a spanner with size $O(n^{1+1/k})$ and stretch $(2k+1)$ can be constructed by a simple centralized greedy…
In a recent breakthrough, Paz and Schwartzman (SODA'17) presented a single-pass ($2+\epsilon$)-approximation algorithm for the maximum weight matching problem in the semi-streaming model. Their algorithm uses $O(n\log^2 n)$ bits of space,…
We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a…
In the decremental Single-Source Shortest Path problem (SSSP), we are given a weighted directed graph $G=(V,E,w)$ undergoing edge deletions and a source vertex $r \in V$; let $n = |V|, m = |E|$ and $W$ be the aspect ratio of the graph. The…
A $(\beta,\epsilon)$-hopset for a weighted undirected $n$-vertex graph $G=(V,E)$ is a set of edges, whose addition to the graph guarantees that every pair of vertices has a path between them that contains at most $\beta$ edges, whose length…
In this paper we provide an algorithm for maintaining a $(1-\epsilon)$-approximate maximum flow in a dynamic, capacitated graph undergoing edge additions. Over a sequence of $m$-additions to an $n$-node graph where every edge has capacity…
In the decremental single-source shortest paths problem, the goal is to maintain distances from a fixed source $s$ to every vertex $v$ in an $m$-edge graph undergoing edge deletions. In this paper, we conclude a long line of research on…
We consider computing a longest palindrome in the streaming model, where the symbols arrive one-by-one and we do not have random access to the input. While computing the answer exactly using sublinear space is not possible in such a…
We study the knapsack problem with graph theoretic constraints. That is, we assume that there exists a graph structure on the set of items of knapsack and the solution also needs to satisfy certain graph theoretic properties on top of…
We present a new approach for finding matchings in dense graphs by building on Szemer\'edi's celebrated Regularity Lemma. This allows us to obtain non-trivial albeit slight improvements over longstanding bounds for matchings in streaming…
Utilizing graph algorithms is a common activity in computer science. Algorithms that perform computations on large graphs are not always efficient. This work investigates the Single-Source Shortest Path (SSSP) problem, which is considered…
We consider the problem of estimating the value of max cut in a graph in the streaming model of computation. At one extreme, there is a trivial $2$-approximation for this problem that uses only $O(\log n)$ space, namely, count the number of…
We present parameterized streaming algorithms for the graph matching problem in both the dynamic and the insert-only models. For the dynamic streaming model, we present a one-pass algorithm that, with high probability, computes a…