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We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…

Data Structures and Algorithms · Computer Science 2007-05-23 Andras Benczur , David R. Karger

We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…

Data Structures and Algorithms · Computer Science 2024-03-08 Adrian Dumitrescu

Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that…

Data Structures and Algorithms · Computer Science 2021-05-06 Lars Gottesbüren , Tobias Heuer , Peter Sanders , Christian Schulz , Daniel Seemaier

We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of…

Data Structures and Algorithms · Computer Science 2015-06-25 Gary L. Miller , Richard Peng , Adrian Vladu , Shen Chen Xu

Problems from graph drawing, spectral clustering, network flow and graph partitioning can all be expressed in terms of graph Laplacian matrices. There are a variety of practical approaches to solving these problems in serial. However, as…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-12 Tristan Konolige , Jed Brown

We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…

Data Structures and Algorithms · Computer Science 2020-05-05 Julia Chuzhoy , Yu Gao , Jason Li , Danupon Nanongkai , Richard Peng , Thatchaphol Saranurak

We study the $(\Delta+1)$-edge-coloring problem in the parallel $\left(\mathrm{PRAM}\right)$ model of computation. The celebrated Vizing's theorem [Viz64] states that every simple graph $G = (V,E)$ can be properly $(\Delta+1)$-edge-colored.…

Data Structures and Algorithms · Computer Science 2026-01-21 Michael Elkin , Ariel Khuzman

A matching cut is a matching that is also an edge cut. In the problem Minimum Matching Cut, we ask for a matching cut with the minimum number of edges in the matching. We investigate the differences in complexity between Minimum Matching…

Combinatorics · Mathematics 2026-02-20 Felicia Lucke , Joseph Marchand , Jannik Olbrich

We prove essentially tight lower bounds, conditionally to the Exponential Time Hypothesis, for two fundamental but seemingly very different cutting problems on surface-embedded graphs: the Shortest Cut Graph problem and the Multiway Cut…

Computational Complexity · Computer Science 2021-02-18 Vincent Cohen-Addad , Éric Colin de Verdière , Daniel Marx , Arnaud de Mesmay

In parallel computing, a valid graph coloring yields a lock-free processing of the colored tasks, data points, etc., without expensive synchronization mechanisms. However, coloring is not free and the overhead can be significant. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-11 Mustafa Kemal Taş , Kamer Kaya , Erik Saule

We study the parameterized complexity of the Cograph Deletion problem, which asks whether one can delete at most $k$ edges from a graph to make it $P_4$-free. This is a well-known graph modification problem with applications in computation…

Data Structures and Algorithms · Computer Science 2026-01-07 Manuel Lafond , Francis Sarrazin

In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…

Data Structures and Algorithms · Computer Science 2016-05-03 Zengfeng Huang , Pan Peng

Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none…

Data Structures and Algorithms · Computer Science 2024-10-16 Paul Burkhardt

We consider the (exact, minimum) $k$-cut problem: given a graph and an integer $k$, delete a minimum-weight set of edges so that the remaining graph has at least $k$ connected components. This problem is a natural generalization of the…

Data Structures and Algorithms · Computer Science 2019-10-08 Jason Li

Graph coarsening is a widely used dimensionality reduction technique for approaching large-scale graph machine learning problems. Given a large graph, graph coarsening aims to learn a smaller-tractable graph while preserving the properties…

Machine Learning · Statistics 2022-10-04 Manoj Kumar , Anurag Sharma , Sandeep Kumar

We study the problem of finding and monitoring fixed-size subgraphs in a continually changing large-scale graph. We present the first approach that (i) performs worst-case optimal computation and communication, (ii) maintains a total memory…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-13 Khaled Ammar , Frank McSherry , Semih Salihoglu , Manas Joglekar

We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…

Data Structures and Algorithms · Computer Science 2019-07-24 Sankardeep Chakraborty , Kunihiko Sadakane , Srinivasa Rao Satti

Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…

Computational Geometry · Computer Science 2019-03-13 Benjamin Niedermann , Ignaz Rutter , Matthias Wolf

We implement exact triangle counting in graphs on the GPU using three different methodologies: subgraph matching to a triangle pattern; programmable graph analytics, with a set-intersection approach; and a matrix formulation based on sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-20 Leyuan Wang , Yangzihao Wang , Carl Yang , John D. Owens

We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…

Data Structures and Algorithms · Computer Science 2019-09-04 Mohsen Ghaffari , Krzysztof Nowicki , Mikkel Thorup
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